Codename: Simple

Discussion in 'Halo and Forge Discussion' started by Overdoziz, Oct 6, 2011.

  1. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

    Messages:
    1,890
    Likes Received:
    1,209
    So this is my new map which has yet to be named and is currently named Simple. It's named that way because I started off with the middle of the map which I wanted to give a very simple look.
    There's not really a lot I can tell about it since it's still in a very early phase in development so I'll just show you guys some pictures to keep you interested.

    Here's an overview of the map:
    [​IMG]

    The center structure/area:
    [​IMG]

    The teleporter you see in the back of the picture above leads to the receiver node right here:
    [​IMG]

    The balcony right next to the teleporter exit:
    [​IMG]

    Blue side:
    [​IMG]


    I hope to get the first version done before this monday for the TGN so we can get some tests done on it. I'll update the thread whenever I've made some worthwhile changes.
     
  2. Audienceofone

    Audienceofone Forerunner
    Senior Member

    Messages:
    2,097
    Likes Received:
    2
    This looks really promising, I like it a lot. I cant tell if it is or now, but is that a drop-down in the second-to-last image? If not it should be.
     
  3. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

    Messages:
    1,890
    Likes Received:
    1,209
    You can only drop down, yes. You can't jump back up.
    You mean on the balcony right?
     
  4. Audienceofone

    Audienceofone Forerunner
    Senior Member

    Messages:
    2,097
    Likes Received:
    2
    Indeed I am speaking of the balcony. This looks nice, I look forward to seeing more, and hopefully playing on it.
     
  5. CookieKay

    CookieKay Forerunner

    Messages:
    89
    Likes Received:
    0
    i like it. i think you should add a roof of some sort though, to the middle
     
  6. CyborgAnthro

    CyborgAnthro Forerunner

    Messages:
    458
    Likes Received:
    1
    This looks new and different compared to other maps I've seen from you and I like it. How many players is it supposed to support?
     
  7. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

    Messages:
    1,890
    Likes Received:
    1,209
    I'm gonna test it 4v4 first and see how that goes.

    Anyway, I've finally finished my first basic design of the map. Here are some pictures of how the map currently looks:

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    I'll test Slayer and some other objective gametype next Monday.
     
    #7 Overdoziz, Oct 18, 2011
    Last edited: Oct 18, 2011
  8. Silentraine

    Silentraine Forerunner

    Messages:
    251
    Likes Received:
    0
    A very nice looking and simple design you have going here, I really liked your previous map tribus and im sure ill enjoy this one just as much as the last. I'm guessing you havent added a full roof yet in the middle of the map simply because you arent quite finished adding everything to it? I would say the area around the teleporters could be pushed further adding more of a aesthetic value around that area would be a nice touch I think.

    Overall I really enjoy what you have laid out so far, I think your great at forging this kind of map and know how to use the blocks and bridges in a neat fashion. If you need some help testing or such just hit me up GT: SilentRaine, I'm on a bit lately messing around with some new ideas :).
     
  9. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

    Messages:
    1,890
    Likes Received:
    1,209
    I've made two version of the map right now by the way. I'll post some screenshots later on.
     

Share This Page