Dissension

Discussion in 'Reach Competitive Maps' started by a sharp corner, Oct 3, 2011.

  1. a sharp corner

    a sharp corner Ancient
    Senior Member

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    This is a small slayer/juggernaut only map which is great for 2-10 players. IT is also symmetrical

    weapons
    dmr 4x
    sniper 2
    rocket launcher 1x
    spikers 2x
    needle rifle 2x
    shotgun 2x

    vehicles
    ghost 2x
    mongeese 2x

    overview
    [​IMG]

    Small Base
    [​IMG]

    Side
    [​IMG]

    Sniper tower
    [​IMG]

    Center where rockets usually spawn
    [​IMG]

    Also** there is a tunnel going through the walkways which can bee seen


    Download here-
     
    #1 a sharp corner, Oct 3, 2011
    Last edited: Oct 3, 2011
  2. Elite Warrior5

    Elite Warrior5 Forerunner
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    Symmetrical? I think you don't know what symmetrical is cause that is not it.
     
  3. a sharp corner

    a sharp corner Ancient
    Senior Member

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    If you want to be all mathematical about it is does have origin symmetry around the center of the bridge, so yes, it is symmetrical
     
  4. Lone Heretic

    Lone Heretic Forerunner

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    Well, if YOU want to get all 'mathematical' about it (symmetry has nothing to do with mathematic equations) then yes it has origin symmetry, but the map as a whole isn't symmetrical.
     
  5. Marcass2021

    Marcass2021 Forerunner
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    this is a symmetrical map.. it may not be mirror symmetry, but it is rotational symmetry. simalar to esylum. so people who obviously havent gone through or passed algebra will disagree.

    MAP! i like the looks of this map, the pipe along the side is a very cool aesthetic touch. the layout seems legit and easy to learn and have fun on. i would suggest staying away from prefab buildings though.. they are a turn off to many forgers. also i hope there is a killzone up those glassy wall things. that could cause problems aswell

    other than those things and people not understanding symmetry this is a solid map you have year. keep up the good forging
     
    #5 Marcass2021, Oct 5, 2011
    Last edited: Oct 5, 2011
  6. a sharp corner

    a sharp corner Ancient
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    I typically stay away from the buildings, but they just worked in this situation and also provided an adequate amount of cover in a small space , and yes there is a killzone on top of each of the glass wall ramps.
     

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