Teleport block question

Discussion in 'Halo and Forge Discussion' started by Nutduster, Oct 1, 2011.

  1. Nutduster

    Nutduster TCOJ
    Senior Member

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    Weird theory question for you today. I'm thinking of making a minigame involving vehicle teleporters. It's possible that infantry and/or vehicles will sometimes be blocking a teleporter temporarily (though I plan to use soft kills to discourage doing this for long). If I have a bunch of two way teleporter nodes all set to the same channel (e.g. 4 nodes all set to alpha) and one is blocked and someone goes into a different one, would it A. just sent that person to one of the unblocked nodes, or B. randomly select a node to send to (including possibly the blocked one), and if the worst happens, tell the person the receiver node is blocked? This latter scenario is what I hope to avoid - it won't be a huge problem but it will slow the minigame down, and it could be briefly exploitable, even with the kill zones.
     
  2. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

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    You said you were going to stop forging!
     
  3. Nutduster

    Nutduster TCOJ
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    If you read our customs lobby threads, I said I'm going to stop serious forging. I hope to crank this minigame out in 30 minutes, just to torture you on Monday nights.

    Now ANSWER MAH QUESTION!
     
  4. Overdoziz

    Overdoziz Untitled
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    I think it will teleport you to one of the nodes which aren't blocked.
     
  5. Noxiw

    Noxiw Ancient
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    Past experience with attempting randomization in reach has been a failed attempt for me. Not this particular setup, but in other ways reach has always used a "preferred" selection for me.
     

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