Hello guys, I've been working on my first official map in halo reach and it turned out to be really good, to be used with the MLG Gametype variants... NOTE : This is a V2 of the map since V1 was meant to be for private testing so this is the first official release, do not mind the V2 . Gametypes supported : MLG FFA MLG Team Slayer MLG CTF Recommended : 2v2,3v3,4v4! / Not suitable for 1v1 matches..sorry Blue base and sniper tower overview Red base and sniper tower overview Mid-area / Green + yellow (both sides of the mid-map) Middle of the map (Rockets and Evade) A nice view from Green Recommended Gametypes : MLG Team Slayer | MLG CTF 6 | MLG FFA
Well, good job with the structures, look like they are very well made. I suggest adding a weapon list, to let the viewer understand the map further more.
The map looks outdated and sloppy, like you just put the entire thing together in a few hours. Calling something like this MLG would be an insult to true MLG maps. This is essentially a poorly made version of Sanc. Not impressed at all.
Your sniper tower is made for camping and basically spawnkilling, You could aim at the same base in multi-team with it and feed off of one teams deaths for a few minutes. It's not forged as well as it could be, and like Sinless said, it could use a weapons list. Overall, it just looks like a terrible re-imagining of Asylum. It's much darker, more cluttered, and to be honest, I couldn't bear the thought of MLG CTF on this.