This is my first big team map. Drill: Overview: Back end: Back end close: Bases: Inside bases (notice garage door): Helipad: Weapons: DMR x6 (3 at each base) @ 30 sec Spartan Laser x1 (at the drill) @ 180sec Grenade launcher x2 (at the back end of the map) @30 sec Sniper Rifle x2 (at the bases) @180 sec GAME PLAY AND VIDEO COMING SOON
Hi again dude!! So another map... Well it looks pritty good but as evrybody says to me there is some missing cover on this map!! But still nice jobb!!!
I would suggest adding more cover around the base areas and adding a tall column within the amazing structure on the 1st picture which won't be visible (so that people won't hide inside the capture plate part). Otherwise, very nice looking map.
Hey blondish, I was thinking the same thing.. any suggestions, and thanks lolwut I didn't think of that
I'd add a little more backstory, and description to the map. The bases are a bit bland, I might add some braces or struts to it.
Yeah not to be a douche but you don't really have my attention with that post as it stands. You've made a map in the same area as Utopie/paradiso which is a BTB map, just like them. I and others that I know have enormous problems with the existant BTB maps which use this part of forgeworld, so it would be nice to know how you've tackled the design problems and why you feel this map is more playable than the ones I've mentioned. I'm seeing a lack of banshee which is encouraging, but I feel like this map is a tough sell to people unless you explain it more.