Here here! Finally someone who seems to get it. Gameplay and framerate are the two greatest priorities when making a map, even remakes, to the point that slight differences (such as your tunnel spat) are completely irrelevant. Sanctum definitely sums up that attitude. And I gotta say after playing on it a bit, yeah this map is great. Fantastic even. There's no doubt in my mind that anyone who plays this would agree that it beats Asylum in all categories. Keep up the unbelievable work Overkill.