New firefight map for reach and CEA!

Discussion in 'Halo and Forge Discussion' started by Lolwut Flying, Aug 26, 2011.

  1. Lolwut Flying

    Lolwut Flying Forerunner

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    Video link: Halo Anniversary -- Installation 04 Flythrough - YouTube

    Map name:Installation 04

    There's a new video on youtube which shows the new firefight map which may appear in reach's DLC eventually and will be in Halo: Combat Evolved Anniversary! The map also comes with ODST CPU's and the map is based on the last part of the 2nd mission of halo CE.
     
  2. james 24993

    james 24993 Forerunner

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    Finally! A gunner warthog in a FF map. Don't know what to say about the freindly AI...IMO they'll probably die in three seconds most matches.
     
    #2 james 24993, Aug 26, 2011
    Last edited: Aug 26, 2011
  3. Shanon

    Shanon Loves His Sex Fruits
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    Friendly AI?

    ****in SMART.
     
  4. Neoshadow

    Neoshadow Forerunner
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    Oh, awesome, you've played it.

    How was it? Was it enjoyable? Is my sarcasm even necessary? You don't know how it's going to play, as he said in the flythrough, the AI will mainly remain up top. They could be invincible for all you know.

    The map looks great. Chaingun warthog ftw.
     
  5. Lolwut Flying

    Lolwut Flying Forerunner

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    It hasn't been released yet... How could he have?
     
  6. james 24993

    james 24993 Forerunner

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    Completly uncalled for. It was just my opinion. I didn't ever suggest my opinion was fact.
     
  7. WWWilliam

    WWWilliam Forerunner

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    ODST in passenger seat with unlimited ammo homing rockets. Gonna be a lot of dead covenant.
     
  8. Neoshadow

    Neoshadow Forerunner
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    Sounds pretty factual to me. And yes, it was uncalled for and I am indeed a ****, apologies.

    Aaanyway, considering AI get infinite ammo in campaign, I can see quite a few little features that'll make firefight a lot easier. Unless of course they wont get into vehicles with you, which would suck so much ass.
     
  9. IH8YourGamerTag

    IH8YourGamerTag Ancient

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    Finally. A regular warthog. I was beginning to think there was some rule saying firefight maps had to have a rockethog or nothing at all

    Are we sure this isn't just for CE anniversary? I don't think this is coming to reach.
     
  10. Neoshadow

    Neoshadow Forerunner
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    /facepalm

    These maps play off the Reach engine, so if you buy Anniversary, you're technically buying a remastered campaign and a big map pack for Reach that comes with a FF map.

    These maps will be released at a later date as DLC.

    Which has been said at least 6 million times now.
     
  11. Lolwut Flying

    Lolwut Flying Forerunner

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    IKR? Rockethogs are freaking annoying and overpowered at times. Btw I am quite sure that this Firefight map with be released within a DLC in Halo: Reach eventually, mainly because there are skirmishers in that video while there were no skirmishers in Halo CE.
     
  12. MaxSterling

    MaxSterling Ancient
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    It's been a long time since I played the Halo:CE campaign, but as soon as I saw that structure in the middle that you had to defend... man did that bring back some fond memories. I'm already envisioning a tactic of blocking off as many ramps as possible with vehicles or crates. It would give you free reign of the map... but you'd be screwed if dropships dropped coveys right on that structure.

    I look forward to that map.
     
  13. Neoshadow

    Neoshadow Forerunner
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    He mentioned it as the "Central location to defend" during that video, and the little gameplay we saw showed the covenant dropping in just outside it, so I highly doubt they'd drop them in on top of us.

    That would be like dropping them on the base on Glacier, or the roof of the main building on Beachead. It just wouldn't make too much sense.
     
  14. thesilencebroken

    thesilencebroken Jill Sandwich
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  15. pyro

    pyro The Joker
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    And a lot of dead you if you go anywhere near that cliff. Seriously whose idea was it to make the warthog as light as a feather then make the entire edge of the map a giant cliff.
     
  16. colonel4h2

    colonel4h2 Forerunner

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    Firefight with friendly ai =D. I hope they do firefight against flood and have 3 "knockoutable" ai that you can use in place of co-op.

    Knockoutable= Just like in H3 when you "kill" arbiter or johnson they get back up.
     
  17. IH8YourGamerTag

    IH8YourGamerTag Ancient

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    This makes a few new gametypes possible. I wonder if we could play as elites against endless waves of AI odsts and marines? could be fun.

    6 million times? really. Okay. how bout giving me a ****ing break? I was asking because I didn't know, jackass.
     
    #17 IH8YourGamerTag, Aug 29, 2011
    Last edited: Aug 30, 2011
  18. Xun

    Xun The Joker

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    That's what I thought the "new thing that hasn't been done with Firefight before" was going to be. I was getting pumped for it, then they showed this. Needless to say I was disappointed. :\
     

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