Complete Territories

Discussion in 'Halo and Forge Discussion' started by astronum, May 16, 2008.

  1. astronum

    astronum Ancient
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    I had an idea for the ultimate battle between blue team and red team, i am just not sure if it will work.

    i was thinking of the whole map to be A large territorty but you have a long respawn time so that they will not always be on the terriroty , i was thinking that it'll last quite long but i'm not sure if it will last forever, unless that the territory fills everywere but the respawn points, any ideas
     
    #1 astronum, May 16, 2008
    Last edited: May 16, 2008
  2. Nemihara

    Nemihara Ancient
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    If you could explain in more detail, I could understand it and help you with it. From what you've said, it just sounds like Conquest with long respawn times. Not very epic, just very drawn out.
     
  3. astronum

    astronum Ancient
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    I will try to explain in more detail and put up a diagram aswell
     
  4. Waylander

    Waylander Ancient
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    I think he means the entire map being one territory.
    And all teams (if someone decides to make more than two) constantly fight for control of it.

    And the long respawns so that you can wipe out an entire team to allow yourself time to capture it.

    Could be fun, if you get the respawn time just right. You would have to work well with your team to take down the other team in a way so that all members die at nearly the same time.

    Basically a far more tactical team slayer.
     
  5. astronum

    astronum Ancient
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    /thats esactly what i mean
     
  6. Y35 <3

    Y35 <3 Ancient
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    it wont work
    unless one team can whipe out the others, then spawn kill them in a split second before the territory goes neutral
    idk
     
  7. Nemihara

    Nemihara Ancient
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    You could put synchro spawning on. The ideas reasonable, but it just sounds like defending against waves.
     
  8. Travis The Hutt

    Travis The Hutt Ancient
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    A promblem I see is that , for example, a Blue team can take out the entire red team and then take the territory. But then as the red team respawns the blue teams kill each red person again immediatly. The team who controls the hill first will be dominant for a WHILE! Think about that before you make it. Just like the official y35 said.
     
  9. Killerjoker11

    Killerjoker11 Ancient
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    Unless you make blue/red base non-campable ;)
     
  10. What's A Scope?

    What's A Scope? Ancient
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    thats a good idea tell me if i can help
     
  11. astronum

    astronum Ancient
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    im just trying to work out the bits and bobs fo rnow, you can help once i've got the main template of it
     
  12. Icy J 101

    Icy J 101 Ancient
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    If you make it so that getting kills decreases your team's respawn timer, but increases your enemy's it might work very well, but only if combined with synchronised spawning.
     
  13. iahamp240

    iahamp240 Ancient
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    sounds fun ill help too
     
  14. Mortarion

    Mortarion Ancient
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    What about 1 big KotH game with only 1 hill, not much cover, but spawns in cover?
     
  15. astronum

    astronum Ancient
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    i was thinking that it takes long timing to take the hill/territory but you only need one to win
     

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