Zenith

Discussion in 'Reach Competitive Maps' started by SAMULICIOUS, Aug 21, 2011.

  1. SAMULICIOUS

    SAMULICIOUS Forerunner

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    ZENITH


    Here's my 3rd post on forgehub and in my opinion my very best map so far.

    This map started out as me and my cousin messing around in Forgeworld when Reach first came out, where we finally created a castle. I was the one that continued the map from there. The 'castle' we made is now blue team's base which is exactly identical to red team's base. (the map is symmetrical)

    After a few days of non stop forging I called it 'done' and left it there without being touched for months. During this time I created other maps such as my Stitched Ridge map and Mongoose Getaway. Then one day I when back to Zenith to see how my forging changed since... and I've kept giving it improvements, changes and testing since.


    Weapon list

    x9 DMR....................30 second respawn w/2 extra clips
    x6 Needle Rifle..........30 second respawn w/2 extra clips
    x2 Plasma Pistol........30 second respawn w/2 extra clips
    x2 Needler...............30 second respawn w/2 extra clips
    x2 Sniper Rifle..........145 second respawn w/1 extra clip
    x1 Rocket Launcher...180 second respawn w/1 extra clip
    x1 Shotgun..............120 second respawn w/2 extra clips

    x2 Frag grenade........15 second respawn
    x4 Plasma grenade.....15 second respawn


    Video Walk through: (Special thanks to xXxJeremy71xXx for capturing) :)

    Zenith Walk through - A Halo: Reach map compatible with most gametypes - YouTube

    Action Shots

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    Map overview
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    Thank you for taking the time to view map. All feedback (including negative criticism) is greatly appreciated. If you like the looks of this map, give it a download and play a game on it. :)
     
    #1 SAMULICIOUS, Aug 21, 2011
    Last edited: Aug 21, 2011
  2. MCGreen24

    MCGreen24 Forerunner

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    NICE you finnally posted this map! Gratz to that. One thing I just noticed from the high-view picture, the back wall for each base is not symmetrical. The landing pad for either side should be switch. So the landing pad on Red side should go on the side by the rock wall instead of the bridge side.

    Anyways, this map was very fun for oddball. Though that was the only gametype we played on it, im sure other gametypes would be great too!
     
  3. SAMULICIOUS

    SAMULICIOUS Forerunner

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    I put those landing pads on those walls for a reason; because they are the same size. If I would have put them on the same side then it would have looked weird because of the wall with the stripe.
     

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