Timed Infection Spawn?

Discussion in 'Halo and Forge Discussion' started by nickdog670, Aug 20, 2011.

  1. nickdog670

    nickdog670 Ancient
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    I am making a map in Forge World and i am having some problems. I want the Humans and the Infected to spawn in the same area. However, I want the zombie to spawn around 5 seconds after they spawn. How do I go about doing this? Iremember doing it in Halo 3. Thanks a lot!
     
  2. MrGreenWithAGun

    MrGreenWithAGun Forerunner
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    If you find a way, please let me know. This would a very good to know and I would add it to my tutorials.
     
  3. Jakisthe

    Jakisthe Forerunner

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    Hmmmm...might be able to do it by having the initial spawns for the zombies be set to spawn sequence 5, but tbh, that's just a shot in the dark.
    Otherwise, I suppose you could make some kind of obscenely complicated wall set to be destroyed 5 seconds in (like, for instance, a wall made of fusion coils which all explode when one falls on top...taking 5 seconds to fall >_>)
     
  4. patrickcanttype

    patrickcanttype Forerunner

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    Spawn the zombies in a room that's not involved with the map. After 5 seconds, spawn a teleporter in that will teleport the zombies onto the map.
     
  5. rid3relite

    rid3relite Forerunner
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    Put the zombie initial spawns in the water or a hard kill boundary. It should take 5 seconds to respawn (unless there's a suicide penalty). Or use teleporters, like patrickcanttype said.
     

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