Unique Forge World Help!

Discussion in 'Halo and Forge Discussion' started by yamshay422, Aug 12, 2011.

  1. yamshay422

    yamshay422 Forerunner

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    I am attempting to create a Quidditch map on forge, I'm doing neutral bomb assault with three goals for each team. The bomb is set as neutral. Each goal is labeled As_Goal and given a certain team. For example all the goals on one side are set as red team and on the other side they are set for blue team. When I play it in custom game though, it is possible to score on any goal when in possession of the bomb. I don't know if I need to change the spawn sequence? Or the symmetry? I am lost at this point please help!
     
  2. DavidJCobb

    DavidJCobb Forerunner
    Senior Member

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    Wait... You mean that you want multiple goals to detonate in sequence?

    I don't think that's possible.
     
  3. yamshay422

    yamshay422 Forerunner

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    I want there to be three separate goals for both teams 6 total.
    Are you familiar with the Quidditch game from the Harry Potter series?
    I have the map completely set up with three goals on both sides of the field and capture plates labeled as As_Goal in each goal. The red teams 3 goals are set as the red team's, and the blue teams 3 goals are set as the blue team's.
    If a red team player is in possession of the bomb and passes into any of the 3 blue teams goals the bomb should blow up.
    If the red team player passes through his own goal, nothing should occur.
     
  4. MyWhiteFlag

    MyWhiteFlag Forerunner

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    Set the bombs for the Blue teams to score in to Team Red and the goals for the Red Team to Team Blue.
     
  5. Stevo

    Stevo Drunken Bantersaurus Rex
    Forge Critic Senior Member

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    WhiteFlag, you're not getting him.

    OP: You can't do that. There are no multiple bomb sites that you can conquer by choice.
    What I suggest is that you use Halo Ball gametype so you can label the goals seperately. The only problem, with a neutral ball you can score own goals so you'd need to label the goals appropriately.

    You could also have a multitude of scoring systems with this gametype. For example, your standard "Quaffles"(?) would be value to 1 point or whatever the scoring system is in Harry Potter. You could then assign these to a weapon like Gravity Hammers or Swords so the player has a melee weapon and can be easily recognised as a "ball" carrier. You could then have a "snitch" as a plasma pistol with a value of 150 points which could spawn randomly anywhere in the playing field and drop to the floor (in a kill barrier) causing it to despawn and fall randomly elsewhere. The player who picks up the plasma pistol then essentially "Catches" the snitch and can score it in their dedicated snitch goal.
     
  6. yamshay422

    yamshay422 Forerunner

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    Yes so far the whole game works, just the own goals kind of ruin it. Your idea is very interesting way of looking at it, I'm not sure really how to implement that gametype but I can try. If anyone thinks they could possibly help I wouldn't mind you coming in to forge with me and having a look around at the map. So far I have two stadiums (both have the same problem).
     
    #6 yamshay422, Aug 13, 2011
    Last edited: Aug 13, 2011
  7. Oli The G

    Oli The G Forerunner
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    Don't do quidditch. I've already made two. Plus theres loads in MM. Don't expect much love, bro! Even still, best of luck.
     

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