so im trying to make an infection map. i want the zombies to spawn in 3 certian places but on timers the 1st floor is where they should respawn at the start of the game. then 90 second in the 2nd floor then 180 secs. in the third floor. i have the spawns set to those timers but they are being used at the begining of the game. any tips or cant this not be done.?
I don't think it's possible by setting the timers, but you can have the zombies spawn in a central room with teleporters that become active as the game stretches on to much the same effect.
see, its like a house with 3 floors and each floor is a new lev and we have the timed tele porters to transfer the humans and zombies to the next lev. but when the zombies die they respawn on the top lev for somereason [br][/br]Edited by merge: but there is respawns on all the levs and no i didnt forget to set all of them [br][/br]Edited by merge: so you're saying its not possible? [br][/br]Edited by merge: .....
The way you're doing it, no, it's not possible. You'll have to get creative, and use ideas like the teleporter system mentioned above.
this is how you do it ... Spawn the spawns then after the set time make something spawn ontop of them blocking them off of spawning there then rinse and repeat