Unison By JiPiSiG Description Small symmetrical, fast paced map, with a heavy emphasis on team shooting. Weapons, health stations, and grenades all promote moving around to acquire new angles and push towards enemy territory. Simple layout with color coded call-outs. Game Types Assault Capture the Flag Team Slayer Weapons x1 Grenade Launcher 118s* x1 Plasma Pistol 90s x4 DMR 10s x2 Needle Rifle 10s x2 Magnum 30s x4 Frag Grenade 30s x4 Plasma Grenade 30s x2 Health Station 30s * = Constant Timer. (Drop spawn) Videos (5 CTF Gameplay) HALO REACH FORGE MLG MAP (Unison)‏ - YouTube (Team Slayer Gameplay)HALO REACH FORGE MLG MAP (Unison)‏ - YouTube Screenshots Download Link Bungie.net : Halo Reach : File Details
you might want to tone this down a bit, remember this is MLG, and everything should look boring as ****! Looks fun, download in 3..2..1
Ignoring the previous spam post, Berb moves onward to post some real feedback. This map does indeed look very nice. The weapons on map are well placed and are not at all overpowering. I like how the use of the brace larges makes everything look smooth and refined. Also, the color coding of the sepaerate bases and the center pieces help eliminate the 'gray factor'. If i can play on it today, ill post some gameplay feedback.
more spam, berb's a *****. kids on this website are way too anal, especially the one's who refer to themselves in the third person. I checked out the map and it surprised me, it's a lot cooler than what your picture's show. I did brake your map though, so you might want to patch that up.
I encourage people who are judging the map based only on the pictures posted to download and run a few games. I posted a video in hope of eliminating some of your concerns and displeasures. I have tested this map with 7 completely different “parties” on all three functioning game types, and I have yet to received a single complaint. If you do the math that’s fifty people including myself, both competitive and non-competitive players, who consider this map flawless. I am obviously going to sound bias because I am the creator. Hearing real feedback from people who have actually played on the map versus opinions from people looking at few screenshots, whose criticism/advice are you going to consider? I look forward to hearing criticism/advice from individuals who have tested the map firsthand. ^_^ Download Link Bungie.net : Halo Reach : File Details