Crossroads

Discussion in 'Reach Mini Game Maps' started by Blizzierian, Jul 29, 2011.

  1. Blizzierian

    Blizzierian Ancient
    Senior Member

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    NEW GAMEMODE LINK ----> http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=25917169&player=Hydra%20GG

    Hello. This is a map called Crossroads. It is a fun infection mode for small parties of 4-8ish players.

    [​IMG]
    The map works like this.

    Humans spawn in the middle of this death trap behind a sheild door barrier.
    [​IMG]

    If they leave the shield door barrier, they are instantly killed.

    The infected start in the mongoose dock, far away in a distant land.
    [​IMG]

    The infected drive a mongoose through the teleporter, and the point of the map becomes clear.
    [​IMG]

    The infected zombie mongoose train of impending death barrels down the hill toward the humans.
    [​IMG]

    Because the mongoose is a vehicle, they won't be affected by the teleporter trap of the sheild doors.
    [​IMG]

    The zombie strikes...
    [​IMG]

    and it keeps going to the teleporter at the end of the path. Then they are teleported to the top again.
    [​IMG]

    Only this time...
    [​IMG]

    That's it. Humans have fun trying to survive the zombie road rage!
    Thnx for lookin'.
     
    #1 Blizzierian, Jul 29, 2011
    Last edited: Jan 11, 2012
  2. NecroAscendent

    NecroAscendent Forerunner

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    This looks pretty cool. kinda like jump rope with a different set up. I cant wait to see how it plays.
     
  3. j054 h177

    j054 h177 Forerunner

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    The Gametype doesnt work :(
     
  4. Nick3zz

    Nick3zz Forerunner

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    is it one-way shields in the middle? It looks like normal shield doors, if that's the case, everyone can just go outside the middle area thingy and survive pretty easily
     
  5. james 24993

    james 24993 Forerunner

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    He said there are teleporters which kill the humans, the shield doors only serve as a warning, though most people would just try and leave and get killed, you might want to make it so the teleporters just send you back inside the trap. Killing them is a bit harsh...
     
  6. firedune

    firedune Forerunner
    Senior Member

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    When you dive through the initial teleporter, is is set to one channel so that mongeese (mongi?) go to random ramps, or do you stick to one ramp at all times?
     
  7. Guurenj03

    Guurenj03 Forerunner

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    The link to the gametype isn't working
     
  8. SqueakiiHD

    SqueakiiHD Forerunner

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    the link leads to nothing
     
  9. AMALGAMATIQN

    AMALGAMATIQN Forerunner

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    Looks cool. Good idea!
     
  10. chicken hater75

    chicken hater75 Forerunner

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    Fix your gametype link!
     
  11. Darth Human

    Darth Human Guy from Reach
    Senior Member

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    Sounds like a cool idea. But what did you do to prevent the zombies from stopping and getting out of their vehicle to kill the remaining humans?
     
  12. MidnightoasT

    MidnightoasT Forerunner

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    sounds like a moderately interesting game, but the gametype seems to be unavailable.
     

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