So, I've been working on a new map called Plato's Cave. I've already sent a version through the Tester's Guild and received some good feedback. The map is near completion. But besides working on the map I've been writing and working on some Halo fiction for the map. This video is the first for the Plato's Cave series. Plato's Cave - Story Trailer/Part One Part Two
I think you used that washout transition too much, man . And was that the Braid theme? Interested to see how it turns out, it this going to be a reach or a H3 map? Or is it just going to be a machinima?
it's going to be a Reach map. I've been working on the map for months. It went through the tester's guild and we played an older version of it during TGIF last week. I'll have 2 more videos for this map soon. one is story related and the other will be game type related. The story of Plato's Cave will follow three maps, this one being the first. I wanted the video to be slow and methodical. Besides the transitions what do you think? and thanks for a response. i appreciate the comments
It was slow, maybe a little too slow. Thats just me, though. Apart from that, uhm.... cant really see anything else that needs changing.
well if it was any faster people reading might not be able to, that's why it is as slow as it is. at least it's not too fast right? here's part two: Halo Reach Plato's Cave - Part Two‏ - YouTube