Ok, I dont think this is on the right section, but I dont see a section for Help, but I'm Making an infection map with an elevator, And I want the elevator to be closed until 180 sec. so is there a way to have a wall spawn at start then at a certain time despawn, the wall would be blocking the elevator, then when it despawns u could enter in the elevator. [br][/br]Edited by merge: Help?
Not exactly but you could have the entrance to it high up, with a ramp spawning in front of it to allow access after 180 secs. Set the ramp to respawn rate 180 place at start no. The only game types where despawning is possible is invasion and action sack.
We didnt have the option to move the elevator door, so we put a little lip in front of the door and a one way shield on the floor so u couldn't jump, then at 180 a ramp spawned, basically same concept
Sounds interesting... When you are done with the map. Post it in the proper map section. I look forward to seeing it.