Merc

Discussion in 'Halo and Forge Discussion' started by CC Pybus, Jul 19, 2011.

  1. CC Pybus

    CC Pybus Ancient
    Senior Member

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    Please leave your gamertag if you would like to help test.

    This is a preview of a map I have been working on for the last couple of weeks, the map is now named Bandit. The map is completely mirrored, and is made up of large open spaces and smaller corridors and rooms, provideding spaces for short range to long range combat and anything in between.
    One of the main points of interest is the man cannon which fires you across the map to the rocket spawn, and the varies weapon set makes for interesting battles, (using the concussion rifles to make people go off course from thre man cannon is especially cool).

    Weapon set:
    7 x DMR
    3 x Plasma pistol
    2 x Plasma Rifle
    2 x Concussion Rifle
    2 x Needle rifle
    1 x Needler
    1 x Sniper rifle
    1 x Gravity Hammer
    1 x Rocket Launcher
    6 x Plasma Grenade
    2 x Frag Grenade
    2 X Machine gun turret
    4 x Health pack

    Anyway this is just a preview so enough with the words, here are some pictures

    New Pictures

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    Older Pictures

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    Hope you all like the look of it i will be testing it soon, so feel free to leave your gamertag.
     
    #1 CC Pybus, Jul 19, 2011
    Last edited: Jul 27, 2011
  2. ANTI YOU

    ANTI YOU Ancient
    Senior Member

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    nice use of the round prefab building. can't wait to see what you do with weapon placement.
     
  3. CC Pybus

    CC Pybus Ancient
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    Thank you weapons have now been placed, i've updated the thread with new images showing some of the new geometry to reduce LOS and FRL, the map is currently in the testers guild but i would appreciate if people left their gamertags if they want to hlep me test.
     
  4. torched frog

    torched frog Ancient
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    sure man you can add me. torched frog
     
  5. X2Sora

    X2Sora Halo 3 Era
    Senior Member

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    Nice job on using pieces other than wall coliseums for your ceiling, and making it looks extremely nice at the same time. I also enjoy how open and curvy your center room is, it stands out from the rest of the map. Perhaps the only "bad" thing I can see from the pics is the amount of gray, personally I don't think it is a bad thing so long as you can manage to make players aware of where they are. I would be more than glad to help test you can invite me or friend me my gamertag is X2Sora.
     

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