Invasion: Arson

Discussion in 'Reach Casual Maps' started by ringOFtones, Jul 2, 2011.

  1. ringOFtones

    ringOFtones Ancient

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    Note: This is a remastered version of my old invasion map called ember. The only similarities are the location and the design of the final base.


    This outpost serves as the only UNSC supply depot on Omega halo. Take it and the humans will be forced to temporaraly disengage...

    As humans return to colonization after the human/covenant war, they came across a stangley untouched halo ring. Omega Halo. The UNSC has decided to explore this halo ring while they can. This supply pad is the only source of supplies for the scientists and engineers exploring this uncharted land.
    Hostile force has been tracked near this area so a spartan squad has been deployed to defend this supply pad from any potentially threatening indigenous species.....
    Inhabitants of Omega Halo won't be they're only problem....

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    Phase 1:

    Hostiles have been detected in the cliffside village. Defend the Communications relay from possible sangheli hostiles.

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    Overview

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    Phase 2:

    The sangheli's are armed with explosives. Defend the supply bridge's collumns from being destroyed via timed explosive.

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    objectives

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    Rock field between the cliff and the bridge.

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    Hostile ghost is spotted at this point. (revenant in phase 3)

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    Warthog has been deployed

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    phase 2 overview

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    sanghelis are armed with a focus rifle and have infiltrated the cave systems.

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    Spartan spawn under supply pad tower.
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    Fall back the bridge has been destroyed.

    Phase 3:

    If they reach the top of the supply pad, they could find the energy core which will be used for powering everything we will be using to explore this ring. It will be a week or longer until we will be able to regain contact and get another one of these...Put on your try-hard pants you need to go straight Ham for this.

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    Falcon has been deployed to counter hostile banshee.

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    banshee spotted near sangheli deployment

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    Shut out access to the canyonsides to keep them away from their mancannons.

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    Block access to the vent system as they can be used to propell the sanghelis to the top.

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    If they manage to find the core and take it, use the gravity bumper located near the bridge to break your fall and beat them to the bottom.

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    ...unless they didnt already figure that out themselves....

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    Pursue the phantom if they manage to get it onboard...

    Phase 4,5,6 COMMING SOON....(possibly)

    Thanks to testers. And PGH IVIonster for recomendations.

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    Fixed gametype from old version. (I would say v2 but i hate doing that)
     
  2. TheDTYP

    TheDTYP Forerunner

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    Looks like a pretty awesome map! Ascethics are pretty good and I like the big platform thing that the core is on top of Although... Invasion can't have more than 3 phases, sorry to say :p
     
  3. MCGreen24

    MCGreen24 Forerunner

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    This map looks pretty fun though I probably wont play on it anytime soon. The spacing seem correct. Yeah you only can have 3.. Unless you create a whole new section of the map and just use different spawn but keep the buildings back to keep some looks.
     
  4. X RS Sniper X

    X RS Sniper X Forerunner

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    You do know that is spam right ?

    On topic : looks like a good map nice aesthetics and like the column blowing up but anyways played it with some friends and they thought that the Bashee was overpowering *Cough*Spawnkilling*cough* but anywho nice map.
     
  5. HEROEZ BLADE117

    HEROEZ BLADE117 Forerunner

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    I am a fan of invasion maps but this looks like it would be difficult to battle on. Theres to many spots where people could get the advantage. Like dtyp said there is only 3 phases in invasion so I would suggest making a new map, maybe a sequal, for the next 3 phases.
     

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