This is a symmetrical map perfect for CTF ......main purpose of this map is to fight for the bridge .......don't forget to have fun! O.O Halo reach map - City Barracks‏ - YouTube
This certainly looks to be a pleasant map, though cover seems sparse in many areas. Looks fun though, so I'll keep this on the HD in case I need a quick team map to play on. Nothing to say about it, though?
The giant bunny ears above each base intrigue me... just kidding. The map appears to be well done. Perhaps some more scenery would liven it up a bit in those areas with a lot of flat ground and open space. Also, can you include some more details on the map? Weapons, gameplay, etc. SSRC
I like how it looks and I have to agree, cover is more important than scenery background and you have more of that. Very little breaks in the Line of sight. Also, I am very tired of the brace's use with bridges it is very unoriginal. If you look at pics of the pit or even last resort, walling is used throughout the map to help diverse spawning and help increase cover without ruining the line of sights. Good map though.
Wow, this map looks very well designed and is very aesthetically appealing. Although one thing I would say is that there seem to be a lot of wide, open expanses (ok, maybe an exaggeration) with not much in the way of cover (maybe put some random glass sails in the middle of the 'expanses'?). Also I spotted that ghost. I mean I haven't played the map but is there enough room for a vehicle to manoeuver properly? Anyway, looks like an awesome map buddy, good work. Could you put some more pics of it up? Well done anyway, .
well the main reason why didn't use as much cover with this map is so you can drive around easily ....but there is some natural cover so you aren't constantly being shot at