Which looks better Open Form or Closed?

Discussion in 'Halo and Forge Discussion' started by Fenrir Protocol, Jul 9, 2011.

  1. Fenrir Protocol

    Fenrir Protocol Forerunner

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    Hello, I am new here and am currently renovating an old map of mine. I was looking at it and realized that I think it looks well both without Walls around it and with them, so I have two variants saved, the only difference being the Open one has no walls and enlarged Soft Kill Zones around it, as well as a useless zone I had walled off in the original variant.

    So I was wondering what your opinions are as to which looks better.

    (Note this map is designed to play essentially anything, I lack the number of friends to test it at what I believe to be its base amount 8-16 players.)

    Acropolis (Original)

    [​IMG]
    View from Blue Base

    [​IMG]
    2nd View from Blue Base

    [​IMG]
    View from Red Base

    [​IMG]
    2nd View from Red Base

    [​IMG]
    Overview

    Acropolis (Open)
    [​IMG]
    Side View 1

    [​IMG]
    Side View 2

    [​IMG]
    Side View 3

    [​IMG]
    Red Base

    [​IMG]
    Red Base 2

    [​IMG]
    Useless Area

    Original: 5$ Remaining
    Open Format: 825$ Remaining (If Useless Zone is Cleared)
     
    #1 Fenrir Protocol, Jul 9, 2011
    Last edited: Jul 9, 2011
  2. Reign

    Reign Forerunner

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    Closed.
     
  3. JGarb

    JGarb Forerunner

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    Yeah, agreed.
     
  4. DavidJCobb

    DavidJCobb Ancient
    Senior Member

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    Open looks like a typical Alaska map. Closed makes it look like its own space.
     
  5. broccollipie

    broccollipie Ancient

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    Definitely closed.
     
  6. NlBBS

    NlBBS Forerunner

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    Open. I can't stand those giant bland walls.
     
  7. WWWilliam

    WWWilliam Forerunner

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    If you really can't decide which looks better. Choose the one which has less lag.
     
  8. Nutduster

    Nutduster TCOJ
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    I am generally in favor of closed maps (or closed with windows and skylights, as I did with Curvature, Cardiac Falls and others - it's good to mix a little scenery into even a closed map). However, giant bland coliseum walls zigzagging this way and that never looks good to me. If you can make the walls more uniform and a little more decorative somehow (without blowing a lot of budget or killing framerate), it would greatly improve the look to me.
     
  9. Dratical

    Dratical Forerunner

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    If the walls aren't decorated or nice looking, open. Putting up giant gray walls would be like asking,' Would you like some more gray with your gray, sir?"
     
  10. X RS Sniper X

    X RS Sniper X Forerunner

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    I agree with Nibbles I like it Open less Walls
     
  11. MrGreenWithAGun

    MrGreenWithAGun Forerunner
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    Open by a country mile.
     
  12. Fenrir Protocol

    Fenrir Protocol Forerunner

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    Any tips on how I could make them more uniform and decorative?
     
  13. patrickcanttype

    patrickcanttype Forerunner

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    Closed. I'm sick of open maps in that same spot...

    Just decorate the walls a bit more by merging in other objects so it's not just a gray barrier.
     
  14. xSharpshooter94

    xSharpshooter94 Ancient
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    closed, the openness makes the map feel empty in my opinion.
     
  15. Nutduster

    Nutduster TCOJ
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    Large objects placed at regular intervals. Maybe brace larges or large walkway covers. Experiment and see what looks good.
     
  16. seredhras

    seredhras Forerunner

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    i like closed, it feels more complete since there is less open area around it
     

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