Cubical

Discussion in 'Halo 3 Competitive Maps' started by Gopuri, May 14, 2008.

  1. Gopuri

    Gopuri Ancient
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    Map: Cubical

    Gametype: King TS ( this is teamslayer, just dont go into the hill) Feel free to edit the starting weapons though, everyone has thier own preferences ^^

    This map has 3 different Levels-
    Floor 1 is where the hill is, when you enter the hill you lose you shield, do 0 damage, 10% speed, 200% gravity. Its a death area. you also get a reticule over your head that everyone can see.

    Floor 2 is where both teams start, in between 2 crates on opposite sides, they can choose to go straight to the spartan laser, or go left to a shotgun, or right to an OV. Both teams have all these options. From the middle of the second floor you can go up to the top floor.

    Floor 3 Has two tunnels, each on top of where the teams spawn, The connect 2 of the corners each. at either end is a snipe on one side, and a mauler on the other. In between these tunnels are 2 wire spools on each side and 2 barriers. In between the barriers there is a staircase going down to the middle.

    Weapons:
    Sniper x2 (180 sec, 2 clip )
    Battle Rifle x8
    Carbine x4
    SMG x4
    Bruteshot x2 (90 sec, 1 clip)
    Shotgun x2 (180 sec, 0 clip)
    Needler x2
    Splazer x1 (180 sec)
    Overshield x2 (180 sec)
    Mauler x2 (90 sec, 0 clip)


    Screenies:

    [​IMG]
    Overview from Snipe 1
    [​IMG]
    Overview from Snipe 2

    Sry for the little screenshots, but the overviews show the whole map.

    Please gimmie a DL and this map a chance. TYVM

    Also please check out this map, it is a great CTF Map. Unique too.

    Also feel free to add me, i loves me some customs ^^
    GT - xXGopuriXx


    Feedback ^^


    From: Xina Wp, on B.net
    this is the second map i've reviewed for Gopuri, and he seems to only get better. he did have me look at a more recent creation the other day, but i noticed that this map isn't getting the attention it deserves.

    First, the custom gametype created for use with this map reminds me of when i was a kid, and you'd hop on the furniture, from couch to chair, pretending the floor was lava, or covered with snakes (if you say you didn't do that when you were a kid you are a LIAR). there are 3 level to the map, and the bottom level is the "lava" or in this case, the hill, that you don't want to be the king of....

    intricately constructed middle and top levels will make for a great TS game, for up to 5v5, but would also do well as a FFA map. while i personally would rather have rockets than splazer....i found all the other weapon placement and variety to be excellent.

    as always from Gopuri, excellent seams and map flow. 5/5

     
    #1 Gopuri, May 14, 2008
    Last edited: May 14, 2008
  2. GoodWhaleSushi

    GoodWhaleSushi Ancient
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    You've proven here that you don't need huge amounts of interlocking to make a map look good. Great job. I like the creativity of the gametype, but the splazer doesn't look like it would work well where it's placed. Have you tested it?
     
  3. sugaballa99

    sugaballa99 Ancient
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    Jw, is that the size of the whole map? Cause there are 2 snipers, a laser, 2 shotguns and 2 needlers, and its kinda a power weapon fest too me.

    Nice looking map, unsure about the weapon choice.

    2 brute shots as well
     
    #3 sugaballa99, May 14, 2008
    Last edited: May 14, 2008
  4. Gopuri

    Gopuri Ancient
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    i have played a few games on it, and the power weapons are fine on it so far, i feel like i shoulda limited the snipers a bit more but too late now, and as for the splazer, i thought a rocket would be too strong but i wonted a power weapon in the middle, and a plazer has its uses if you can get it out of the middle

    And i think interlocking is overrated, i use it when i must, but this map has NO interlocking and looks fine, and plays well ^^
     
    #4 Gopuri, May 14, 2008
    Last edited: May 14, 2008
  5. GoodWhaleSushi

    GoodWhaleSushi Ancient
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    OK cool. I'll test it sometime. And great job with the map, it looks quite appealing.
     
  6. Shanon

    Shanon Loves His Sex Fruits
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    On the first screenie, it looks like the middle section is hard to walk on and off the bridges and such. Looks like to many power weapons considering the size of the map too.
     
  7. Gopuri

    Gopuri Ancient
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    Ty sushi, and it does have alot of power weapons, but a br is more powerful in most instrances then the power weapons
     
  8. AcidChris

    AcidChris Ancient
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    Looks really cool.
    I'll download tomorrow b/c that's when I get my Xbox 360 back from Microsoft.
    [Mad Libs]{I ______ ____ you Microsoft.} :D
     
  9. XInferno MasterX

    Senior Member

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    Nice Job, looks great! I'll download and see if I like it.
     
  10. Playerhata27

    Playerhata27 Ancient
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    This map reminds me of the campaign level coratna where you have to blow up the fusion reactor things like the pallets.Looks good but maybe to make a tiny bit slicker turn the bridges upside down lol I know this sounds retarded and stupid bout then it will make it overall look good.4/5 Keep em comin
     
  11. agemscor

    agemscor Ancient
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    looks cool i will test
     
  12. GoodWhaleSushi

    GoodWhaleSushi Ancient
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    I agree 4/5. Keep it coming!
     
  13. Gopuri

    Gopuri Ancient
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    wow thank you all of the feedback ^^ if yalla re going to play a game on it please invite me XD

    GT - xXGopuriXx
     
  14. GoodWhaleSushi

    GoodWhaleSushi Ancient
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    I will when I'm allowed on this weekend, but now it's time for school. cya!
     
  15. BarkusTheMan 1

    BarkusTheMan 1 Ancient
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    this looks really cool and creative i really like the middle part making the bridges and stuff come to it. good job!
     
  16. Gopuri

    Gopuri Ancient
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    Ty baraker, and see ya in hell sushi ( school = hell )
     
  17. Jebus1001

    Jebus1001 Ancient
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    Walking from the middle platform to the bridges and the stairs looks like it won't be very smooth but I'll DL and try it out, btw sick pallet use
     
  18. Gopuri

    Gopuri Ancient
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    Ty, when i played the game you did more jumping on that middle platform then walking, because being out there is almost suicidal lol
     
  19. super trooper88

    super trooper88 Ancient
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    Thats exactly what I was thinking as I looked through the pics.

    This map doesn't look half bad. I love maps with different levels, and you accomplished this without having to interlock anything. I like the your idea of making a certain death barrier at the bottom so that the players have to keep on their toes while playing.

    You've also managed to put lots of cover around the map to balance out the fact that the map is pretty open. Overall you did a good job on this. Keep them coming.
     
    #19 super trooper88, May 14, 2008
    Last edited: May 14, 2008
  20. Mr Pokephile

    Mr Pokephile Forge Labs
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    looks awsome good job love the title, goes with the map idea
     

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