Map Name: Plebianus Map Varient: Plebianus SWAT Recommended Players: 2 - 10 Recommended Game Types: Slayer, Team Slayer, SWAT, Zombies Techniques Used: Interlocking, Merging With Map Geometry, SwitchWeapons: 2 Assualt Rifles 4 Battle Rifles 4 SMG's 1 Sniper Rifle 2 Maulers Equipment: 2 Frag Grenades 7 Plasma Grenades 1 Bubble Shield 2 Power Drainers 1 Regenerator 1 Grav Lift (for the elevator) 1 Camo 1 Overshield Story: In an ancient city there is an abandoned super structure, you and your team are sent to investigate, where you are met with heavy resistane. I worked on this map for about 6 to 7 hours in total, through playtest and forging. It has a working elevator and a few other features. Hope you enjoy Download Plebianus Download Plebianus SWAT Thanks for taking a look, please comment, they are always appreciated. Thanks to: Spartan Omega - Insisting upon an elevator Jury Burrito - For making me laugh Any Playtesters - Many Thanks
Oh dude, I really liked this map. I remeber playing it with you yesterday. It was a lot of fun, but really, I don't like the elbow thing. The overshiled cover just seems impractical and the doors kinda look sloppy. But please, don't take offense, the rest of the map is great, but I wasn't playing well because I was tired and didn't know the map. I wanna rematch!
I'll give it a go, I am yet to see much in the way of forge out of blackout. I am working on fixing that.
i know wat you mean brute, i was thinkin about taking that out and adding a second elevator, i still might if i decide to make a v2
This map looks extremely sloppy, you should put a lot more time into it, dont just throw things together to get it done, take your time.
... um waffles, i dont know WHAT your talking about, i merged it with the map geometry, i interlocked and i used a heck of a lot of saving and quiting, if you would be so kind as to point out what ive done that is in "your mind" sloppy, please tell me and i would be happy to fix it