Research Facility K-98 Created by Sweet Tooth VII Map Description This is a map I made a very long time ago. Around October of 2010. But I'm just starting to get back into Reach and I need some feedback on the map design. It started off with me throwing random objects and playing around until I got a particular theme in my head. It's more of a Lockout sort of map, really. Most of the action is very close-range. Lots of bridges and landing pads. Teleporters, which in some versions of this map have been turned into gravity-lifts. Four different levels. Level one has med-packs, a shotgun, and two teleporters to the third level. The second level has two structures, gravity lifts to the third level, DMRs and grenades. Third level has two sniper rifles on either "base" and lots of walking room. Fourth level has a middle bridge with an Energy Sword. A screenshot from the side, showing the top three levels. The first level is hidden beneath. I would really appreciate people to try out this map and tell me the faults so I can take them out, and tell me the good parts (if any stick out in particular) so I can improve on them and make them more interesting. I'm online quite a bit. My gamertag is Sweet Tooth VII, same as my username on these forums. I'll be happy to take more screenshots if asked. I just couldn't really find any good angles. Keep in mind this is still very much so a work-in-progress. As I make more progress I'll add more supported gametypes. Hopefully CTF, Assault, Oddball and more. Anyway, cheers. Any comments are greatly appreciated.
You should probably post more than 1 picture of your map. 3-5 are recommended. I would also recommend listing the maps weapons/vehicles. (I know they're in the description but many don't read them)