I just decided to start forging another racetrack. Thunder is a mixture of a rollercoaster and a skytrack, and this is what I have so far. There are just two banked turns and a bit of scenery. The turns are smooth and the whole track so far is relaxed but fast paced. Also, I think I will make this battletracks compatible. If you have any suggestions on where I should go with this track I will be listening!
I haven't seen many good racetracks in Reach. This looks great so far just don't mess it up with things like teleporters. I look forward to adding this to my pathetic racetrack collection in Reach.
Please please please please please PLEASE don't just add random "aesthetics" when you're done with the actual track. I hate it when people build a track and then just make weird stacks of their remaining pieces in the turns. Either make some sort of a theme to your aesthetics or don't put aesthetics at all.
Since I am going to make this a battletracks map I will probably just add cover to certain areas. Dun worry, if you look at my other maps you will see that I am not one to add random crap for no reason. [br][/br]Edited by merge: I added a wave turn + updated OP with pictures.