Thunder

Discussion in 'Halo and Forge Discussion' started by Drecker225, Jun 16, 2011.

  1. Drecker225

    Drecker225 Forerunner
    Senior Member

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    I just decided to start forging another racetrack. Thunder is a mixture of a rollercoaster and a skytrack, and this is what I have so far. There are just two banked turns and a bit of scenery. The turns are smooth and the whole track so far is relaxed but fast paced. Also, I think I will make this battletracks compatible.

    If you have any suggestions on where I should go with this track I will be listening!
     
    #1 Drecker225, Jun 16, 2011
    Last edited: Jul 1, 2011
  2. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

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    I haven't seen many good racetracks in Reach. This looks great so far just don't mess it up with things like teleporters. I look forward to adding this to my pathetic racetrack collection in Reach.
     
  3. AceOfSpades

    AceOfSpades Talented
    Forge Critic Senior Member

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    Please please please please please PLEASE don't just add random "aesthetics" when you're done with the actual track. I hate it when people build a track and then just make weird stacks of their remaining pieces in the turns. Either make some sort of a theme to your aesthetics or don't put aesthetics at all.
     
  4. Drecker225

    Drecker225 Forerunner
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    Since I am going to make this a battletracks map I will probably just add cover to certain areas.

    Dun worry, if you look at my other maps you will see that I am not one to add random crap for no reason.

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    Edited by merge:


    I added a wave turn + updated OP with pictures.
     
    #4 Drecker225, Jun 17, 2011
    Last edited: Jun 17, 2011

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