Flushing Toilet

Discussion in 'Reach Mini Game Maps' started by Darth Human, May 3, 2011.

  1. Darth Human

    Darth Human Guy from Reach
    Senior Member

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    Flushing Toilet
    1-16 players

    So this gametype is a simplified version of my old map Toy Factory, but uses the same technique of getting limitless golf balls from my recent map Avalanche. So those who don't know, this is all made with the new gametype Halo Ball from the action sack playlist. The best way to describe this is its the more 'insane' version of Toy Factory.

    (HD available!)​
    YouTube - Halo Reach Forge Maps [HD] (THFE) - "Toilet" (Ep. 7)

    There are 3 phases that players must survive to earn their team a point. They start out on the bottom, and within seconds, many many golf balls start to fall. Don't get buried! Because if you do... well you'll find out.

    [​IMG]

    After just about a minute, the golf balls stop falling, and the 1st phase railings appear. You'll also notice there are 4 health packs for the first players to grab them. Each player has a certain amount of health, and it does not regenerate. So if you get hit too much, you could die before anything else. 10 seconds after the railings appear, the bottom floor implodes, and everything below is sucked into the ocean (they are flushed).

    [​IMG]

    Players who survived get to survive another round. However, the next two rounds are harder because the golf balls fall down slightly faster and harder. Also any dead players are sent to a waiting room which they can disturb the golf balls with grenades.

    [​IMG]

    After the railings appear for the 3rd phase, a teleporter spawns inside the waiting rooms so people can move to the upper waiting rooms. These rooms contain plasma grenades and a grenade launcher. All survivors who make it to the top get to score a point for their team by going into the room that corresponds to that team. Basically walk into the room that the destination marker is pointing at.

    [​IMG]

    Things start to get violent when the game hits the 20 second marker. A gravity hammer spawns. And then when the game hits 10 seconds, the floors implode, and everything explodes killing anyone near the windows inside the waiting room, and flushes any remaining survivors.

    [​IMG]

    I hope you enjoy the game, it took a bit of thinking to get it finished, but I hope its worth it.
     
  2. Stevo

    Stevo Drunken Bantersaurus Rex
    Forge Critic Senior Member

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    This looks really awesome... not 100% sure why it's called flushing toilet mind cause it doesn't remind me of a toilet. It just reminds me of stacking stuff, you could call it Wal-Mart Shelf Stacker :D
     
  3. Bio Cobalt

    Bio Cobalt Forerunner

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    Just played this actually this weekend... i forget when, but anyways, i liked it. It is strongly reminiscent of tetris, but clearly stands out from it ( i dont know if that made sense). Fun game, but i wished the waiting room for the dead could have been up top, if at all possible.
     
  4. Oakly HiDef

    Oakly HiDef RivalMass
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    This is another fun game that is pretty similar to tetris. I like the additions you made which keeps the players who are "out" involved. Its a nice touch that goes a long way. The jumping around might be a bit repettative after a couple rounds but its still a great minigame map to be played between more competitive style games.

    ...you just keep coming out with more and more minigames... its rediculous
     
  5. ShortKidPena

    ShortKidPena Ancient
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    This was a ton of fun at TGIF last week. I was pissed when I couldn't save it to my hard drive because my internet crapped out. I'm definitely keeping this one forever. Also, the endless golfballs gave me an idea of my own for maps, keep up this great work
     
  6. hollow123

    hollow123 Forerunner

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    Love the idea, it's very new and interesting! Glad to see how different it is and that even if you die you can still play and help out your team! You are very creative and amaze me each time, can't wait to see whats next and keep up the good work! :D
     
  7. AboveHaloMaster

    AboveHaloMaster Forerunner
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    This map is great, I love your idea for a map, it looks fun, I like the golf ball, and I will download this and try it when I have a chance to. Great job.
     
  8. Marcass2021

    Marcass2021 Forerunner
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    I think the blue teams goal is messed up.. i never get any points when i make it through
     
  9. Darth Human

    Darth Human Guy from Reach
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    I've played many games as blue team and that has never been an issue. But I took a look anyway. I played as blue and didnt have a problem. Maybe if you create a video clip and upload to your fileshare, then and I can take a better look at it.
     
  10. Scalpel Technique

    Senior Member

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    I love the creativity and fun of this, I've seen it on your Youtube channel. I know this is a bit of a redundant reply because you've already released it but anyways: I commented on your youtube video for this, the one where you was asking for suggestions for things to do to make it more fun for those in the jails. I thought giving them a propane tank missile launcher pointed at the balls might work really well. I seen one on Reach the other day but cant find it, here's one from H3 if you don't know what I mean: http://www.forgehub.com/forum/aesthetic-maps/36685-volk-nayk.html

    PS are the soccerballs supposed to be pieces of corn? lol
     
  11. Darth Human

    Darth Human Guy from Reach
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    Lol pieces of corn? I just added them because they were heavy, and if buried underneath them, its almost impossible to get unstuck. Never really thought of them being corn.
     
  12. StealthNYC139

    StealthNYC139 Forerunner

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    I just saw a video of this map/playtype and I was very impressed. I'm downloading now and will be playing later. How you get so many items to spawn like that though? I know you said the new action sack thing, but i'm lost. Haven't played, but being a huge fan of other maps by you, i know it's oging to be fun!
     
  13. KILLER 9639

    KILLER 9639 Forerunner
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    a brill map but how did you stop the balls from falling?
     

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