So I'm back with another map, thanks to OG TeMpZ for the idea and help forging, put me out of my friday boredom. So anyway on with the map, not sure I like my forging on this one, a bit rough round the edges, but due to the fact that the map is fricken tall on the tower, so no budget left. So the point of the map is pretty much to escape up to the top of the tower were you will probably be safe. Just be warned, the zombies have infinite dodge so if you don't get an early start off they will probably catch up. Now the stairs are a real pain, so although the zombie initial spawns are at the bottom of the map the re spawn points are near the top of the tower to save a long walk. O.K so you know the kinda background now for some pictures These warthogs can only be driven so far down the road so not to be overpowered too much. That's the lot, feel free to ask any questions and thanks for reading
Pretty Good! But the only thing that kinda freaks me out is that the tower is square and the grid. Like I understand the the tower has to be square and that if you were to change it, it would be difficult. I mean even I can not make a good tower that is not square. But add some areas that branch off of the tower. Now for the grid........ just try to change that grid to colissum walls (if you have any).
nope my mate built the tower, now i don't wanna slag him off behind his back but yes it is not amazing, and he also did the grids, i built the lift and the top of the tower and most of the detail, but yep can agree with ALL those points thanks for feedback
thanks my friend has been showing people the map so we have lots of suggestions and stuff to work on next time.