This is my very first invasion map. It is called Anaconda and is comprised of three objectives: 1. Take AA island 2. Take the oil rig and cut off enemy supplies (Hence the name Anaconda) 3. Retreive the stolen data corefrom the covenant stronghold. I made it so that there are 2 entrances to every objective so watch your backs defenders. I also focused a lot on vehicles in this map while trying to balance it with anti-vehicle weapons. I have not tried this map out yet (bc i do not have the people to play with) so there will be some flaws and i will very much appreciate any constructive criticism and feeback. thanks!
The pics must be here on forgehub or the thread will be locked and you will get an infraction a tutorial on how to post screenshots can you find here. Hope you fix it!
I especially like this map because, although it is very complicated, i like the sense of the "heavy" gametype from halo 3, it was probably my favorite gametype. It takes real strategy to use the vehicles because you have to watch out for power weapons while still focusing on the objective. [br][/br]Edited by merge: Also, it says anchor 9 is the canvas map, might want to fix that. and no gametype?