It is a symetrical fort-like map that works well with Team Slayer and two sided objective games. Supports all gametypes. There are two equally sided forts that connect through 3 bridge platforms. Weapons of interest are shotgun and sniper. Both teams start equally distanced from them. The Base: The is a mauler in the double box open. Ground Level The shotgun is in the room walled off by 2 corner walls. Download Cross Fight - http://www.bungie.net/Forums/posts.aspx?postID=20247189 New maps coming soon!
Welcome! First off, I'd like to say welcome to Forgehub! You probably have noticed that our website is much different from Bungie.net's. Not only does this website look entirely different, but it has a separate set of rules to follow. If you click here you can see how to properly post your map on our website. I hope you enjoy your stay here!
Thats alright, many new members make the same mistake. After adding a picture or two, you may also want to write a more lengthy description for your map. So readers can understand what the map was built for and other interesting information about the map that you can't see in the pictures. I took a look at your map on the Bnet forums and I like the concept of the bridges extending from base to base. Its a very interesting idea. You should look at our Forging 101 section, which is located right Here. Its a great place to learn about interesting forging techniques like interlocking and spawn points. You should definitely check it out.
If you go on photobucket... but you already got them up. good job, It's a great map, and now that there is pictures everyone can see it. A lot of people would say that you need interlocking. If you go to forging 101 you can find out how to, and some more useful stuff. welcome to forgehub once again!
oh, well a lot of people reccomend interlocking on maps. If there isn't any bumps or unsmoothness, it's not a problem than