Night of the Living Spartans

Discussion in 'Reach Casual Maps' started by ChiefMcGrady, Jan 6, 2011.

  1. ChiefMcGrady

    ChiefMcGrady Forerunner

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    Story: An ambushed USNC Falcon must drop it's radioactive cargo load onto a cemetery in order to escape. BIG MISTAKE!!!! They're coming to get you, Barbara.


    Night of the Living Spartans, Pt. 1 of my Undead Map Trio, is based off the classic George A. Romero zombie movie, the original which spawned over five sequels to date. Many of the map's aspects keep true to the plot of the movie, but if you haven't seen the flick, no worries, it's still a very fun infection game. The zombies are much slower than usual, giving the map an old school zombie feel, and also is much encouraged to play with at least 10 people(2/10 undead ratio). It's also Black & White(duh) just like the original film :) Also, most of the weapons are fool's gold, meaning they aren't very effective against the undead, but almost every weapon in the game is featured. Headshots only.

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    ^ Map Overview

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    ^ The House. There are several doors the undead can bust thru to get inside. Land mines are placed along the porch representing the molotov cocktails from the film.

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    ^Human Spawn. Once spawned, the humans may pick up pistol ammo, run up to the attic for grenades, down to the cellar for an entire armory, or take the teleporter to get outside.

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    ^The Cellar. Beneath the house lays an entire armory of turrets, power weapons, and a soccer ball ^^, however just as in the film, once you enter it you are inevitably locked down there. The only way out is to blow up the fusion coils along the stairs, turning you into the undead. Zombies may use them to get out easily, no point reduction. An Active Camo is at the bottom of the stairs to allow 1 zombie to sneak in.

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    ^ The Treehouse. Next to the house, a sniper rifle rests against the base of the tree.

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    ^The House Teleporter Exit. The Grav Lift can be used to boost up to the house's porch.

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    ^The Fuel Depot. Like the film, you may use the gauss turret, however if attempted to drive, the truck will explode instantly. A rocket launcher is stored within the depot. Note: The mongoose has been moved slightly to avoid being destroyed in an explosion.

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    ^ The Cemetary. The zombie spawn, each being on a different gravestone, the cemetary is a great place to hold off a last stand. The mausoleum grave holds within it a Sprint AA. The DMR is accessible if you jump from the cross to the fusion coil to the DMR. Note: The Shade Turret dock bridge is not shown.

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    In this tree by the Fuel Depot, a powerful needle rifle awaits those who are quick to act. It can only be accessed by using a teammates head to boost, acquiring the sprint to crouch jump, or using the mongoose to leap off of.

    What's Missing: A small cave by the Fuel Depot that holds an armor lock. The Shade Turret bridge by the cemetary(if you get in it, don't get out! hehe).

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    ^KABOOM!!! hahaa

    Enjoy! Next to be uploaded is the sequel "Dawn of the Spartans" taken place in a full scale shopping mall and a horror spinoff "Zomb-Aid"!
     
    #1 ChiefMcGrady, Jan 6, 2011
    Last edited: Jan 6, 2011
  2. peril1337

    peril1337 Forerunner

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    Very cool, although headshot weapons seem too good against slow zombies. I'll try this.
     
  3. anime halo

    anime halo Forerunner
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    ok....Im going to ask...why are there banshees and falcons spawn killling the zombies?
     
  4. ChiefMcGrady

    ChiefMcGrady Forerunner

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    There isn't, they are supported by columns and unreachable. Read the story at the top of the thread.
     
  5. Zow Jr

    Zow Jr Forerunner

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    I don't really like the gameplay concept of headshots ONLY I mean yeah in NOTLD the zombies were hard to kill but popping em in the head or blowing em up wasn't the ONLY way to kill em. I'm Dling but I am adding in non headshot weapons (or keeping the "fools gold") and automaticing up the place. Zombies will get maybe 1000% to 500% health. Plus at least headshots will still be the most EFFECTIVE way to murder some zombies. Love the concept and map, gametype is a lil iffy.
     
  6. ChiefMcGrady

    ChiefMcGrady Forerunner

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    Feel free to alter the map/gametype anyway you want, just make sure you give credit if you remake.
     
  7. P1MPxSLaSH

    P1MPxSLaSH Forerunner

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    actually, "headshots only" is a feature that only belongs to the Call of Duty custom game options and is unknown to Halo. The only thing similar is "immune to headshots" which is confused to read as "headshots only" so don't be confused. So this gametype could never be put as headshots only unless it was modded
     
  8. ChiefMcGrady

    ChiefMcGrady Forerunner

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    When I say "headshots only" i mean the health is boosted so high that body shots do minimal damage, however there are no shields, so one headshot will still kill. I didn't assume I'd have to go in depth of how it's "headshot only" but ah well.
     
  9. n00basures

    n00basures Forerunner

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    Hey Zow or someone who has this map and gametype, could you please put this on your fileshare? Chief took it off his. Thanks in advance. :)

    [br][/br]
    Edited by merge:


    Dammit Chief got banned, I guess no more Romoero?
     
    #9 n00basures, Jun 23, 2011
    Last edited: Jun 23, 2011

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