Left 4 Dead : The Graveyard

Discussion in 'Reach Casual Maps' started by Super Majin Vegeta, Apr 29, 2011.

  1. Super Majin Vegeta

    Super Majin Vegeta Forerunner
    Senior Member

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    LEFT 4 DEAD : THE GRAVEYARD
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    Yeah, another Left 4 Dead Map, the third.
    History:
    After the escape from the swamp, the survivors think that they are safe,but the undeads come out of the graves, and a new run begin.
    The Humans must reach the parking next to the graveyard, get in a vehicle and use it to escape from the infested area.

    The previous map http://www.forgehub.com/forum/reach-casual-maps/124760-left-4-dead-swamp.html

    Part 1: The Beach
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    Part 2: The Graveyard
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    Part 3: The Parking
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    Weapons in part 1:
    Assault Rifle ( 2 Clip)

    Weapons in part 2:
    DMR ( 1 Clip)
    Shotgun ( 1 Clip)
    Sniper Rifle ( 1 Clip)
    Magnum ( 4 Clip)
    2 Frag Granades
    Health Pack

    Weapons in part 3:
    Machine Turret (Broke it for use it)
    Granade Laucher ( 5 Clip)
    Melee Weapon ( Golf Club)

    The last map will be Left 4 Dead : Countdown and will take place in a space launch station
    thanks for all the positive comments that you have done to me
     
  2. dudeyoudied

    dudeyoudied Forerunner

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    Dude those graves are awesome! I never thought of using that cover of head stones. The map looks really good, nice ascetics! One suggestion is to make the rocks to the right of the map not lined up like that. It doesn't look very good, just make some uneven and it will look a lot better. I am definitely going to give it a download.
     
  3. Minister Muffin

    Minister Muffin Forerunner
    Senior Member

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    Okay, this series does indeed seem like a good idea, and I do agree with the guy above me: If you make the rocks uneven instead of all lined up, it would look more realistic. I can't wait for countdown, and so I made some suggestions for the next map: Maybe the members are climbing up a space station, like going up ramps and stuff to get to the top to get in some kind of vehicle. Also, I think you should add aesthetics like crates just lying around and fusion coils just sitting on the ends of platforms. Also, maybe to arrive at the space station, they have to get across a long bridge, maybe from the coastline off to the left of the area above the tunnel in the canyon and reaching toward the little cove on the island, and you'd build the space station there, where everything takes place. Really cool maps!
     
  4. Plasmy

    Plasmy Ancient
    Senior Member

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    We have seen TONS of these L4D styled maps. I do say this one does look different though, I will need to check it out to see what sets it apart from the other 1,000 Left 4 Dead Maps.

    I agree with the rocks, they need to look uneven and be at different angles.
     

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