I had great fun playing this with my friends, and they were all loving the feeling of impending doom. The only issue we found was that when the game lags, all of the blocks vanish at once and the whole party mass suicided.
This is legit there are ton of cool maps you could make with this concept I cant wait to see what game types come from this idea.
To counter those who don't walk you could add safe zones that have the hb_ goal tag, or you could somehow add kill zones that appear above the removed block(s), though I don't know how exactly the latter would work.
could this be used for infection to? Where the zombie is doing the floor and the human is trying not to fall?
No, not in the same way. Maybe you could have the zombie shoot pallets where the humans would walk upon so they would fall but it would require one of the Anniversary maps. And it would differ a lot from this map.
Oh God, I was so afraid of these things when I originally played Ocarina. I swear I couldn't go into the forest temple until I was 10. This is pretty cool, I'd like to play sometime. Only thing is, how quick can the floormaster clear the entire field? And if he can't how long are rounds? Still, looks pretty sweet!