The forerunners decided that even in dire consequences, weapons were not to be used in cretain areas. These laws were long forgotten during the war against The Flood. Fatality is a map that uses little structures successfully. only one vehicle exists on the map. The Rockethog. Also shown here is a platform. It houses an Energy sword but don't think about going through camping routines because it is hard to use cover here. As with the sniper spawn... This spawn, as you can see, is littered with explosives. So don't try camping here either. In fact, you'll know when you are camping if you find an under-used item sitting somewhere there... I love the little details! Here are the stats. Weapons Sniper Rifle, 180 second respawn, 1 extra mag. Spartan Laser, 180 second respawn. Energy Sword, 100 second respawn. DMR x2, 50 second respawn, 2 extra mags. Needler x2, 70 second respawn, 2 extra mags. Plasma Rifle, 55 second respawn. Vehicles Rocket-Hog, 160 second respawn. PLEASE GIVE FEEDBACK. FEEDBACK WILL HELP TO MAKE THIS MAP BETTER. ENJOY.
Ok so I flew through your map on forge mode since I wasn't able to get a good feel from the pictures...(you might want to add more). Anyway, I like the concept of the map with the low number of structures. I think you've done a nice job balancing spawns and movement options for both teams. My only concern is the lack of direct cover between the two bases. It might just be a pet peeve of mine but I don't like the feeling of seeing my opponent right at the start. Maybe you could add a rock or two to break the lines of sight? Overall I'd give it a solid 7/10. Good Job!
thanks legacy of mercy, (not just for your rating i'll get a bunch of guys together and try it with a bit more cover.