Invasion: Power Zone

Discussion in 'Reach Competitive Maps' started by Sugar, May 16, 2011.

  1. Sugar

    Sugar Forerunner

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    Power Zone is a map I designed on Power House for a mini version of Invasion. It mostly came into an idea after seeing many people make Sword Base, Boardwalk, and even Countdown into Invasion maps but yet Powerhouse being fairly well sized remained almost never forged so I decided to give it a test run and ended up having a map that works well into sections. The gametype splits the battle into 3 sections, the Cliffside, the Office and Spillway, and then the Powerhouse.

    Gameplay starts off very close and very quick paced with only 2 minutes and only 10 seconds on the territory timers.

    Phase 1 Loadouts Elites and Spartans


    Loadout 1: Assault Rifle and Magnum 1 Frag


    Loadout 2: DMR


    Loadout 1: Plasma Rifle and Plasma Repeater Evade


    Loadout 2: Plasma Rifle and Plasma Pistol 1 Plasma Evade


    Loadout 3: Spiker and Plasma Pistol 1 Plasma Evade


    [​IMG]

    I think this one looks safe
    [​IMG]


    Then again, I always like a nice view
    [​IMG]


    After the Elites get passed the light defenses, the spartans get some real big boosts and gain equipment as well. The Elites also gain new weapons but must either hack the terminal and activate an increase on the pipe pressure or put more water pressure manually in the pumps by turning the rusty nozzle. If they cannot get the territories before the timer goes to zero, it resets to 10 seconds. The Elites now have 5 minutes to take this territory. Each side also gains weapons scattered over the field. Turrets are set on each side for defenses.​

    Loadout 1: Assault Rifle and Magnum 2 Frags Sprint

    Loadout 2: DMR 2 Frags Hologram


    Loadout 3: DMR and Magnum 2 Frags


    Loadout 4: Shotgun Jet Pack


    Loadout 1: Needler and Plasma Pistol 2 Plasma Hologram


    Loadout 2: Needle Rifle and Plasma Repeater 1 Plasma Evade


    Loadout 3: Plasma Rifle and Spiker 2 Plasma Sprint


    Loadout 4: Plasma Rifle and Needler 1 Plasma Jet Pack




    Choices are always nice.
    [​IMG]


    Close but no cigar.
    [​IMG]


    Now here comes the true fight. The Elites must destroy the pipes to stop the dam from giving power for the UNSC. The bomb is set at the cliffside and must be taken to the Powerhouse within 5 minutes or the Elites would take too many casualties and retreat. The spartans will hold at all costs and have been given even more powerful weapons. The elites, however, have some tricks up their sleeves as well. The timer takes 30 seconds to set and will go off in 15 seconds. If it is defused, the elites must start all over and grab another bomb. Focus rifles and a ghost is set at the cliffside for elites and can help support the carrrier whenever he may be in trouble.

    Loadout 1: DMR and Magnum 2 Frags Armor Lock


    Loadout 2: Shotgun and Assault Rifle 2 Frags Sprint


    Loadout 3: Grenade Launcher and Magnum 2 Frags Drop Shield


    Loadout 4: Spartan Laser 2 Frags


    Loadout 5: DMR and Assault Rifle 2 Frags Evade


    Loadout 1: Needler and Spiker 2 Plasma Jet Pack


    Loadout 2: Focus Rifle and Plasma Pistol Drop Shield


    Loadout 3: Concussion Rifle and Plasma Repeater 1 Plasma Active Camo


    Loadout 4: Sword and Plasma Pistol 1 Plasma


    Loadout 5: Needle Rifle and Plasma Rifle 2 Plasma Sprint

    Not just one...
    [​IMG]

    ...but two?!
    [​IMG]

    Breach and blow it all up
    [​IMG]

    Kaboom!
    [​IMG]


    Enjoy guys, tell me what you think. I know, it isn't a forge map but I thought it may be fun. Thanks for reading and please tell me what you guys think.
     
    #1 Sugar, May 16, 2011
    Last edited: May 17, 2011
  2. Arctic Hunter

    Arctic Hunter Forerunner

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    I think its great! You did a great job using Powerhouse to your advantage and actually using the default items which isnt seen a lot. You story is also amazing and I like you you alternated between hacking to water pipes and even their electronics being blown up. That is a great idea and map, and Im glad you thought out of the box and used Powerhouse great job! Ill DL and possibly get a few games on it, you know to see where weapons are and things like that.
     
  3. Stetson

    Stetson Forerunner

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    +1 dl, good job. This sounds like a solid infantry Invasion experience. I like the idea of loadouts with more of a variety in weapon choices and grenade sacrifices.
     
  4. robbieagray

    robbieagray Forerunner

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    I must say that I really like it when someone reforges some of bungies work so that it can support invasion. Makes it a lot more fun in my opinion.

    Keep up the good work. :)
     
  5. Sugar

    Sugar Forerunner

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    Thanks Hunter. I am happy to hear you eniyed the map and how you saw the creativity. I appreciate the comment and hope you enjoy the map.

    [br][/br]
    Edited by merge:


    Also a big thanks to Stetson for your comment. I tried to make a invasion map more balancing and more freedom to the loadouts instead of one dominant one. I am happy to hear you saw that. Thanks again.

    You're all too nice :)
     
    #5 Sugar, May 17, 2011
    Last edited: May 17, 2011

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