Geo Glitching with a crane

Discussion in 'Halo and Forge Discussion' started by LOCK.xcf, May 12, 2008.

  1. LOCK.xcf

    LOCK.xcf Ancient
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    This is a tut on how to do it
    http://youtube.com/watch?v=WbsJ0TMFp_s
     
    squidhands likes this.
  2. squidhands

    squidhands Ancient
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    Nice tut, sir. I'm impressed you don't have to use side stabilizers to keep the box straight when it glitches in.
     
  3. LOCK.xcf

    LOCK.xcf Ancient
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    u can, its just not totaly needed.
     
  4. sugaballa99

    sugaballa99 Ancient
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    very nice, its so annoying when i plan a map and then BOOM, stupid crane messed everything up. NOT ANYMORE, freakin crane...
     
  5. LOCK.xcf

    LOCK.xcf Ancient
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    same hear, that crane has crushed my dreams multiple times
     
  6. kayaman132

    kayaman132 Ancient
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  7. Carter C

    Carter C Guest

    Nice tutorial. You didn't use a door though? I thought that was the only way you could geoglitch. Could these mean you can geo glitch on Rats Nest?
     
  8. a dumb cat

    a dumb cat Ancient
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    Kudos for making the explanation so easy to understand. Clearly, your method is much easier than using the door method for GeoLocking with the crane.

    "GeoLocking" can be done with any immovable object. The most popular way is with the door method as the results can be measured in a predictable manner without using a Save & Quit. The method above was actually the first method discovered (or at least posted), but due to its S&Q nature, the door method is usually preferred. But as you can see, both methods have their specific applications; different scenarios call for different methods.

    --dc
     
  9. KillaBeau

    KillaBeau Ancient
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    awesome. and easy. which is very good.
    but one question, and similar stuff has happened to me, why couldn't he delete the other box? cuz that's happened in my forgeings where i couldn't delete a certain box w/e for some reason...why??
     
  10. LOCK.xcf

    LOCK.xcf Ancient
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    u can geo glitch on any map with imovable objects
     
  11. LOCK.xcf

    LOCK.xcf Ancient
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    for some reason, stuff that u set to not spawn at the begining of the game, will spawn in the begining of a forge round. just simply start a new round, wait for it to spawn, then delete it.
     
  12. Dthen

    Dthen Ancient
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    or set the run time minimum to the highest it will go to force spawn it, then back down to go back to normal.
     
  13. DTA MoonDawg

    DTA MoonDawg Ancient
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    Great tutorial, thanks!
     
  14. Tex

    Tex Ancient
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    Great tut, but can you do us a favor, and make a tutorial on how to do that with an angle? I just did it, and I wanna cry, want to see if you have some god status at it ;-P
     
  15. chrstphrbrnnn

    chrstphrbrnnn Guardian
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    Silly crane, and silly bungie for not making foundry and completely flat and square box :)
     
  16. Tex

    Tex Ancient
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    Ya, as plain as a completely flat and square box would be, it would be every forgers dream, but then we would all just complain about the item limit, or the fact of how you have to geo-glitch or something, i know i do already xD
     
  17. LOCK.xcf

    LOCK.xcf Ancient
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    people will always complain, and i would make a tut for angles, but someone has already covered that, ow welll
     
  18. philthyphillup

    philthyphillup Ancient
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    YAY! this will help alot!
     
  19. Sk84lyfe13

    Sk84lyfe13 Ancient
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    all i see on the first post is "This is a tut on how to do it" thats all i see i dont see a tutorial on how to do it.
     
  20. Tex

    Tex Ancient
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    Well thanks for bringing it back up to the first page so more people will say the same thing -_-

    It's SIX weeks old if you would take a look at the top left side of his post...so the video could be down by now...
     

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