Scenery Objects disappearing when moved

Discussion in 'Halo and Forge Discussion' started by Abugigu, May 15, 2011.

  1. Abugigu

    Abugigu Ancient
    Senior Member

    Messages:
    3
    Likes Received:
    0
    I'm trying to make an infection map on forge world where the humans block off doors and hold off the zombies. Whenever I push the crates to block the doors, they disappear a short time after. I've tried setting the respawn time to never, but that doesn't seem to work.

    Am I doing something wrong? Does anyone know how to make it stay in the position it was pushed to?
     
  2. xECLIPSEx

    xECLIPSEx Forerunner

    Messages:
    52
    Likes Received:
    0
    Well, there is no way to make it stay in one place if you intending for them to push it to block off doors. Plus setting the respawn time to "never" will make it not spawn at all after it disappears, so set it to anything but never. Try going to advanced properties; go to the options of Min count and Max count, then set the Min count (minimum number of this particular object at any time on the map) to the same number as the max count (maximun amount of this particular item on the map at any time), which will make it so that the crates will respawn instantly to there original spawn place after dissappearing (or close to instantly). Oh and make sure that the Max count is the number of the amount of crates, for EX: if you had 2 crates the Max would be 2, and if you had 3 crates it would be 3. Or just set the respawn time to 1
     
    #2 xECLIPSEx, May 15, 2011
    Last edited: May 15, 2011
  3. Abugigu

    Abugigu Ancient
    Senior Member

    Messages:
    3
    Likes Received:
    0
    Oh, well that stinks, I'll have to rethink my map.

    Thanks for the info though!
     

Share This Page