Update: New gametype, SCREAM! (I now, I'm ripping off horror movies) which is the exact same but has new alpha zombies, down load below. Also slight modifications to the other gametypes, down load at top and bottom. Second map in series coming soon. http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=17422280&player=Wado 225 Hello, Forgers I'm back with my third post sorry about my last one it wasn't a vary good map. But this one I like a lot. This is a start of a new zombie series of maps I am making. I won't tell or show you much ofmy map because its a map were the humans hide/camp all around the map and the zombies try to kill them. I will tell you that it is dark and has a lot of booby traps. Now to the map. The zombies will incally span at the top and will make there way down. Once they are killed they will spawn in random rooms around the 5 story hotel. The humans will always spawn at the parking lot in the front. They will be forced to go in beause of a soft kill zone. Zombies, don't try to jump off the roof to the humans or else. The game type I have at the top is the regular machmaking infection with no waypiont over the last man standing called Friday the 13th. DON'T use the normal costum game infection because it is messed up. I also have a safe havens game type. It is the exact same as Friday the 13 (no diffrent damage like normal safe havens) but but there are random havens in each room. The link is right below. http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=17422321&player=Wado 225 Now for some picks (as I said before I won't show you much) Overview(Not really.) Human spawn Zombie iniciall spawn Please download and comment below. Check out some of my other maps Traffic Control http://www.forgehub.com/forum/reach-mini-game-maps/120146-traffic-control.html