Quantum

Discussion in 'Reach Competitive Maps' started by corruptedfile, May 8, 2011.

  1. corruptedfile

    corruptedfile Forerunner

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    Hello everyone on forgehub! As this is my first map to ever be posted on here im just gonna give you a quick overveiw of the map and what it has to offer and please do tell me if anything needs to be changed like spawns weapons things like that as this may not be the final version of the map. As you can see the main focal point of this map is its bridge and thats about the first thing everyone loves about the map. Now im still in the process of getting more game types down, but as of right now i only have multi flag and team slayer working. Heres the list of weapons and other things that are in the map.

    Weapons:
    1x Rocket
    2x Sniper Rifles
    6x DMRs
    4x Needle Rifles
    4x Plasma Pistols
    2x Needlers
    2x Machine gun turrets

    Vehicles:
    2x mongoose

    Power-ups:
    Over shield

    Download here: Bungie.net : Reach : Player File Share


    Red base

    [​IMG]

    Blue base

    [​IMG]

    Heres a look at the map from above with the right side being the blue base and on the left side being the red base

    [​IMG]


    [​IMG]

    Now heres a view from the blue base

    [​IMG]

    Now heres a look at the brigde from the side with rockets in the middle and DMRs on the side

    [​IMG]

    [​IMG]

    Now heres the over shield in the middle

    [​IMG]

    [​IMG]




    I hope you all enjoy this map and please leave a comment with your feedback thank you! :D
     
  2. Shadowcat AZ

    Shadowcat AZ Guest

    Let me be the first to say Welcome To Forgehub! And let me be the first to suggest that since there appears to only be two platforms onto the center bridge, maybe adding a couple of mancannons in front of each base could jazz up gameplay? I think that with the small, close quarters of the map, you could set it up for 2v2 or 4v4 matches. How is the line of sight from one base to the other? Can the snipers pick off the spawns?
     
  3. RageQuit

    RageQuit Forerunner

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    This is a No Mans Land. Turrets to pick of enemy teams and high platforms to camp. The high middle should be lowered to be easy to get onto from the grass area. Having the only way to get on there is the walkway will make this more of a domination map. The rocks wont do any good because of the high camping spots.
     
  4. corruptedfile

    corruptedfile Forerunner

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    Haha yeah i forgot to mention that theres a teleporter in each base to the each end of the bridge that can only send. Its actually quite big if your walking around the area its just one of those maps you have to download and walk around and get a feel for it. And as for the sniper thing i think its in a well placed area where him/her can take cover, but can also be shot from the bridge and like ive said before the spawns may or may not be final.
     
  5. ZombieGuitarist Alex

    Senior Member

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    The structures on the map look great; I really like what you've done to achieve the symmetricality, too!
    I also agree with the other guys when they talk about the lower mid sections of the map being a bit dull, and anyone down there being an easy target. But a few more structures, possibly closer to the ground that could help fix that problem.
     
  6. Soul Slasher

    Soul Slasher Forerunner

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    As mentioned before, i believe that there should be some other way up. The overshield would be a perfect place for a mancannon. But, there is plenty of space for stairs.
    I'm also a little disappointed in that there is nothing but a mongoose. I wish there was a ghost, or maybe a warthog with more cover on the structures.
    Cool map
     
  7. corruptedfile

    corruptedfile Forerunner

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    Ok well ill be working on the second version of the map and ill try to fix the middle up a little more and thank you guys for your feed back.
     
  8. hollow123

    hollow123 Forerunner

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    I would add more cover and more to that bridge. Seems to open. Still good looking though, nice job! :D
     

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