Paradigm Paradigm has two identical bases both of which open up to the main battle ground which is asymetrical. When accessing the two bases there is are two entrances on the second level and one entrace on the ground level. In the main battle room there is a variety of structures which really can't be given a name. (You'll just have to see them from the screenshots.) The structure on the attackers side can be accessed quickly via teleporter from the attackers base. This also applies to the structure on the defensive side. The attackers structure has multiple entrances and contains the sniper on the second level which also has multiple access points. The corner near this structure also contains the overshield. The defensive structure is the higest ground on the level. It can be accessed by either gravlift from the front or by teleporter which lays underneath the structure. This is also where the sword can be found. The corner by this structure contains the camo which is located high up and requires stairs to reach. Weapons and Equipment 6 Battle Rifles 4 Spikers 4 Carbines 2 Assault Rifles 2 Maulers 2 Brute Shots 1 Sword 1 Sniper 1 Shotgun 1 Needler 1 Gun Turret 8 Plasma Grenades 6 Frag Grenades 2 Bubbleshields 1 Regenerator 1 Active Camo 1 Overshield Screenshots Overview Inside of Base Attacker's Structure Defender's Structure View of Wall BTW.... There are a lot of interesting jumps in this board see who can find my favorite. Download Map
this looks very well made with pretty nice interlocking. ill have to take a look at it when i delete some of my maps from my hard drive.
Very nice job, I like the asymetticality (don't think that's a word...) and the structures in the middle. It's very rare that I don't have something to complain about, but so far this map looks pretty solid. Maybe just a point off for not having anything especially innovative. 9/10
this map looks okay, but im not sure if its may thing, it also looks like you can escape very easly, besides that, its a very neat and well made map.
wow, this map looks excellent. everything looks really neat. the bomb point in pic 2 looks awesome! very nice idea. good job!
Looks like a casual map, nothing too interesting, but looks like it could be fun with larger parties. Ofcourse, that is just my first look at it ^_^
Hey guys thanks for all the great comments let me know if theres anything I can do to improve..... and not sure what you mean by escape since it uses the entire foundry map