Serenity

Discussion in 'Reach Competitive Maps' started by Boba Fett, May 5, 2011.

  1. Boba Fett

    Boba Fett Forerunner

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    Serenity
    Created by SARGE54125
    Map Description : Serenity is a map that I've been crafting since Sandbox was first released with Halo Wars, but it has only taken on a playable form in Reach.
    Now keep in mind this is my first post here on Forge Hub so be gentle.
    Serenity Is a Guardian/Lockout style map intended for Team Slayer and Free for all game types. You CAN play some objective types on it but I wouldn't recommend it.
    I also tryed to balance the weapons out and heres a list of all the weapons on the map.
    Rocket Launcher X1
    120 sec 0 spare clip
    Sniper Rifle X1
    120 sec 1 Spare clip
    Shotgun X1
    150 sec 1 Spare Clip
    Energy Sword X1
    150 Sec
    Grenade Launcher X1
    90 Sec 4 Spare clip
    DMR X8
    30 sec 2 Spare clip
    Needle Rifle X4
    30 sec 2 Spare clip
    Plasma Pistol X2
    50 Sec 2 spare clip
    Frag Grenade X4
    Plasma Grenade X6
    And now onto the part that everyone loves....Pictures!

    Overhead shot
    [​IMG]

    Close up of the middle structure
    [​IMG]

    Red Spawn
    [​IMG]

    Blue Spawn
    [​IMG]

    Rocket Spawn
    [​IMG]

    Sniper Spawn
    [​IMG]

    Inside the main building
    [​IMG]
    Anyways hopefully I've done everything right and thanks to everyone who downloads and gives feedback. And thanks to all those who helped playtest it and helped refine the map to what it is today.
     
    #1 Boba Fett, May 5, 2011
    Last edited: May 5, 2011
  2. Soul Slasher

    Soul Slasher Forerunner

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    This place looks pretty cool. I love the building, and forest area. I don't like the sniper tower, seeming as there is one way to it. I would consider placing a cannon-man platform on the bridge corner, next to the three story tower. I haven't played it, but i'll give it a download.
    Cool map

    EDIT: I noticed this is your first map post. Very nice for a first post!
     
    #2 Soul Slasher, May 6, 2011
    Last edited: May 6, 2011
  3. CosmicJosh

    CosmicJosh Forerunner

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    Two questions:

    Are you sure having the rocket next to the medpack is a good thing? It seems like it would be easy to camp there.

    Are there two ways in and out of each building? That is a must, on any map.

    Great job, very clean forging, and since this is your first post, this is only the beginning! XD
     
  4. Boba Fett

    Boba Fett Forerunner

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    Thank you both for the feedback ^.^ And I've been lurking on Forgehub for years to I made sure to make my first map post up to the standards here on Forgehub.
    Soul Slasher: Sniper tower hasn't been much of an issue during the playtest due to the lines of sight, there is litterally only one real good spot to stand with the sniper to see everything, but Its out in the open and as soon as someone got there and tryed, he was cut down by DMR fire. The tower also isn't the tallest point on the map, the main building is and also right behind the main building is a Grenade launcher with a clear line of sight right into the top of the sniper tower, so outing campers isn't impossible just requires a little team work and skill is all but I will see what I can do about it in the next update.
    CosmicJosh: Rockets are fine (in my opinion) because they have only two shots and a very long respawn time which balances it out. And Camping there was never much of an issue because it is one of the lower points on the map and there are places to shoot down from. The health pack was also placed there because where I had it before was highly ignored. And yes there are more than one enterance to every building including the sniper tower, albeit with a jump, but it lets you bypass most of the ramp up to the top. And thank you for the feedback ^.^
     

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