Falls 1.6 Falls 1.6 is a map variant that takes advantage of the game's water mechanics. All ground-level platforms and bridges are partially submerged, introducing a new element of strategy. The map is separated into six distinct parts: Red team base Blue team base Drowning pool Resort Tower Pier The drowning pool is connected to the red and blue team's bases via bridges, and has a deadly centre, submerged just enough to drown those who spend too long underwater. The resort often counts as the blue team's base for Stockpile and Assault games, to give a larger gap between teams. The power weapons are strategically placed to be more difficult to find than on most maps, but moderately easy to get to. One wrong move can lead to a watery grave. Weapons This map contains the following weapons: Plasma Grenade x 4 Frag Grenade x 2 Magnum x 2 Plasma Pistol x 2 Assault Rifle x 2 Plasma Repeater x2 Shotgun x 2 DMR x 2 Needle Rifle x 2 Needler x 2 Concussion Rifle x 1 Plasma Launcher x 1 Energy Sword x 1 Sniper Rifle x 1 Rocket Launcher x 1 Gravity Hammer x 1 There are also 6 health stations. Screenshots Notes If I've made any mistakes in the submission on the forums, please let me know and I'll change it ASAP. Also, any suggestions or improvements are welcome.
from what i see here it looks really cool! It would be even better if you had more overview shots of the map because from the first picture only i cannot get a very good visualization of what the layout is.
This map seems like it's pretty epic. I'm going to download this and play it tomorrow. I will be sure to post my feedback.