First time posting so go easy on me! Triton is a large asymmetrical map based around an island and a large battleship. There are three entrances to the ship from the island, a walkway, a rock bridge, and a teleporter. The teleporter can be easily removed if people find it to unbalanced but I thought it provided another good way to get to the ship. The ship has 3 floors including a top floor with a scorpion turret and falcon. There is also a complete walkway around the outside of the ship and a bunker behind the ship. The island has two sniper towers aswell as a banshee platform. There is a spartan laser in the center of the walkway and the team to control it first will have immediate ease of destroying enemy vehicles. 4v4, 6v6, and 8v8 are all recommended but any amount is supported. Vehicles: 1X Warthog (Ship 2nd Floor) 2X Mongoose (Ship 2nd Floor) 1X Immobile Scorpion (Ship 1st Floor) 1X Falcon (Ship 1st Floor) 1X Banshee (Island) 1X Ghost (Island) 1X Revenant (Island) Weapons: 1X Grenade Launcher 1X Spiker 1X Plasma Repeater 1X Needler 1X Shotgun 1X Energy Sword 1X Spartan Laser 2X Needle Rifle 2X DMR 2X Rocket Launcher 2X Spartan Turrets 3X Sniper Rifles Although initial testing has seemed fine I am very open to suggestions and fixes to weapon/vehicle balancing as well as map tweaks. Invasion is supported but only with the gametype Invasion: Triton which is linked in the custom gametype. Hope everyone likes the map! More pictures can be provided if requested and suggestion are wanted!