Hostile Takeover

Discussion in 'Reach Competitive Maps' started by BuoyantPigeon, Apr 22, 2011.

  1. BuoyantPigeon

    BuoyantPigeon Forerunner

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    [​IMG]

    Hostile Takeover is an asymmetrical 4-story office block style map. The office block itself has 3 ways to traverse between floors, a fire escape on the outside west wall, a flight of stairs at the back of the building and one-way shield door lifts to the east of the building. There are 2 main entrances to the building itself; a pathway leading to the 2nd floor office or 1 of 2 doors into the reception area on the bottom floor. The 1st floor is a server room and the top floor is the battle plan room.

    Video overview:
    YouTube - Halo Reach Forge Map - Hostile Takeover

    Outside view (blue team spawn)
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    Outside view 2 - fire escape
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    Office Block Front Door
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    Robot statue holding Rocket Launcher in reception - thanks to MyPingu for the robots construction :)
    [​IMG]

    Reception (with lifts to the left)
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    1st floor Server Room
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    2nd floor Office
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    Glass tunnel leading to 2nd floor
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    Top floor battle plan room - open lift hatch leads to 1st floor
    [​IMG]

    Weapons

    1x Rocket Launcher - 120 second spawn (0 spare clips) - ground floor reception
    1x Shotgun - 180 second spawn (0 spare clips) - 2nd floor office
    1x Grenade Launcher - 120 second spawn (5 spare clips) - pathway to 2nd floor

    4x DMR - 30 second spawn - 2 for attackers, 2 for defenders
    1x Needle Rifle - 30 second spawn - 2nd floor office
    1x Needler - 60 second spawn - ground floor reception
    1x Plasma Rifle - 30 second spawn - top floor
    1x Plasma Pistol - 30 second spawn - outside office block
    1x Magnum - 30 second spawn - 1st floor server room

    4x Frag Grenade - 15 second spawn - 2 for outside office, 2 on stairwell
    2x Plasma Grenade - 15 second spawn - on fire escape
     
  2. AboveHaloMaster

    AboveHaloMaster Forerunner
    Senior Member

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    This map is epic, I love it, the scenery like the statue with the rockets is cool. I am going to download this map. Good job.
     
  3. BuoyantPigeon

    BuoyantPigeon Forerunner

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    Thanks, glad you liked it :)
     
  4. Dobam

    Dobam Ancient
    Forge Critic Senior Member

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    Looks creat ! But can we grab the Rocket ? If yes do it is at fixe ? If yes maybe change the rocket spawn and put it at normal. But the map is good at all .
     
  5. BuoyantPigeon

    BuoyantPigeon Forerunner

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    Yes, you can grab rockets and they is set to normal. Took ages to balance them there :p
     
  6. Contra666

    Contra666 Forerunner

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    I just LOVE the sculpture
     
  7. TehxWalrii

    TehxWalrii Forerunner

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    Gameplay looks like Slayer isn't an option, that being one of my favorite gametypes, it isn't so great of a predicament to be in. Other wise it looks like a very interesting territories defense map. 1 Flag looks possible if it were on the third floor, though it might be a problem for some players. Excellent cover placement and the fire escape is very well done, q'd for Dl.
     
  8. HEROEZ BLADE117

    HEROEZ BLADE117 Forerunner

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    This is definantly a different style for a battle map. It looks very well made I am just not sure how the fighting would go on all those levels of the building.
     

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