Grand Theft Mongoose (minigame - needs testers)

Discussion in 'Halo and Forge Discussion' started by Nutduster, Apr 18, 2011.

  1. Nutduster

    Nutduster TCOJ
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    [​IMG]

    Grand Theft Mongoose is a minigame I am close to finishing. Needs playtesting.

    The idea is simple: drive the package (flag) from the scenic city with an ocean-front view, through the creepy caverns, through or around (or over!) the security wall and past the guard towers, through the tangles of rocks in the canyon, to your final destination: the buyer on the beach, which pays a premium one awesome point for this package. Six rounds of 2.5 minutes each (half a minute of that is sudden death). The gametype is speed flag, so the flag carrier can shoot (however, he's not able to drive).

    Offensive team starts with the flag in the city. Teleporters open up after 30 seconds so that team members can move to high ground to lend support to the people on vehicles. Defensive team spawns in the city to start with, having their own rides to try to keep up with the attackers - however, subsequent spawns for all players are on the guard towers overlooking the canyon, and there's a hog near one of the guard towers as well. The flag carrier gets a boost in damage resistance, but he walks slowly, cannot jump (which keeps him from teleporting anywhere), and is bright gold with a waypoint over his head that makes him visible to all. The flag is set to instant return if touched by an enemy, or 5 second return if the carrier dies and no one touches it.

    Every player starts with a needle rifle and magnum, and there are a few concussion rifles, grenade launchers, DMRs, and focus rifles around. (The intent of the weapon set is to make the vehicles harder, but not impossible, to destroy.)

    Side note: I am also working on a multiplayer version of just the city. That will be released on its own at some point, probably.

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    #1 Nutduster, Apr 18, 2011
    Last edited: Apr 25, 2011
  2. Berb

    Berb Forerunner
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    Bro this looks sick! I wanna test
     
  3. Nutduster

    Nutduster TCOJ
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    Thanks man, I'll friend request you when I get on again.
     
  4. Berb

    Berb Forerunner
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    Sounds good
     
  5. Boom Dead FAIL

    Boom Dead FAIL Forerunner
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    When Will You Be Finished. The Map Locks Great, I Want To Have A Go.
     
  6. Nutduster

    Nutduster TCOJ
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    Actually we ran a small test last night and unfortunately there are some unforeseen issues with how the gametype works. I'm going to post a separate thread about it to brainstorm some solutions to the problem. As it stands now, it's not quite as fun as I was hoping. If I can't come up with a fix, I might just turn this into a big race map or something.
     
  7. Chaotiiczz

    Chaotiiczz Forerunner

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    Hey

    I`ll be up for testing dude. Hit me up.
    GT: x ChaoTiiCzZ x
     
  8. Nutduster

    Nutduster TCOJ
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    Thanks man, I will look for you if & when I get a big group together. This game really needs at least 12 players to work.

    In other news, I'm updating the original post in a minute with new screenshots and info on how the game works now. It's been changed from stockpile to speed flag, and the flag rather than the mongoose is now the key element. Otherwise it works about the same way as before.

    In other other news, I'm also working on a standard multiplayer version of the city from this map. This was something I had in mind when I was first building it, and hopefully it will play well for big team CTF, snipers, and slayer. The rest of the GTM course has been deleted and a lot of stuff has been added to the city to make it more fun to play in. I'll probably do a preview thread for it soon.
     
  9. 12qwazx

    12qwazx Forerunner

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    Ok, I am feeling left out. I said I would help out any time and I haven't seen it since your prototype. I can help test any time remember dude?
     
  10. Nutduster

    Nutduster TCOJ
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    You're welcome into the testing session tonight if you're free, it will start around 7 PM Eastern assuming I have enough people to run it. (This won't be the only game we're testing, rather one of at least four or five.) Don't feel left out or anything, just realize that I'm not looking for a co-forger - I'm a cranky creative type and I like to work mostly by myself. Don't take it personally. The number of friends I spend a lot of time forging with is zero.

    EDIT - new preview clip. This is a partial run, they needed to get through the rest of the canyon to score. I love the beginning though - despite the huge black arrow pointing left :)13 - :15), they go right, hit a curb, and flip their ride. Whoops. After the reset it shows more what I hoped the game would be like - lots of high-speed driving and vehicles exchanging fire.

    YouTube - Grand Theft Mongoose (preview clip)
     
    #10 Nutduster, May 2, 2011
    Last edited: May 2, 2011
  11. 12qwazx

    12qwazx Forerunner

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    Ok, I will be on to help. But I also need to work on a Invasion map and I have a goal to set.
     
  12. Nutduster

    Nutduster TCOJ
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    What are you trying to do in invasion? If you want to put up a new thread about it I might be able to answer your questions. I just got done forging two invasion setups myself and I'm pretty sure they're working properly (well, pending the results of tonight's tests, I guess).
     
  13. 12qwazx

    12qwazx Forerunner

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    Oh great, I'm gonna go on halo in about 20 mins I can c u there.
     

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