Ressurection

Discussion in 'Reach Competitive Maps' started by Shaner Waner, Apr 20, 2011.

  1. Shaner Waner

    Shaner Waner Forerunner

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    Resurrection

    What is up people! I have my outstanding symmetrical map for any number of players ready to go. I recommend at least 4v4 because it is a pretty darn big map. It includes no vehicles.
    Weapons:
    DMR x 4
    Sniper x 2
    Mounted machinegun x 2
    Concussion rifle x 1
    Needle rifle x 2
    needler x 2
    plasma pistol x 2
    plasma repeater x 2
    plasma grenade x 4
    Thanks everyone please download and leave feedback. This is the first map I tried very hard on and I know I did pretty well. It does need some testing for an actual game to make sure spawns and everything are ok. Here are some delightful pics:
    Overiew
    [​IMG]
    Middle area
    [​IMG]
    Red side to show a base
    [​IMG]
    Bottom level with concussion rifle
    [​IMG]
     
    #1 Shaner Waner, Apr 20, 2011
    Last edited: Apr 21, 2011
  2. il uragano 3493

    il uragano 3493 Ancient
    Senior Member

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    From looking at this map, I hardly believe that this is your first map! Nicely done. I will remember to look at it the next time I play Reach.
     
  3. Legacy of Mercy

    Legacy of Mercy Ancient
    Senior Member

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    From the looks of it the upper levels seem a bit bare. Is there enough cover for players up top? I know I like plenty of places to hide in a large game so I almost feel that there would be a lot of target practice. I'll take a look at it more closely soon and hopefully give you more detailed feedback.

    If this is your first map, I give you a lot of credit. My first map was nothing compared to this haha. I look forward to seeing more creations of yours.
     
  4. Shaner Waner

    Shaner Waner Forerunner

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    Thanks a lot guys. Actually this was the very first map I ever made. I forgot about it for a while and made another map which was an epic fail. I came back to this and fixed it up. I hope I can get more feedback and change anything that is needed. About the cover on top, I don't really have any ideas so I was hoping to get an idea from one of you guys. Thank you.
     
    #4 Shaner Waner, Apr 20, 2011
    Last edited: Apr 20, 2011
  5. D0NTSH0OTME

    D0NTSH0OTME Forerunner

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    Not many people are going to give you specific ideas as to what cover to put on your map. Not because they are assholes, just because if they had thought of something they would have done it on one of their maps. If you are looking for inspiration, you best bet is to simply browse other members maps. Most of the best maps end up being featured through a member voting process called Forge Hub Favorites, which is where I would suggest you start browsing.
     
  6. AtlasIsShruggin

    AtlasIsShruggin Forerunner

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    Cover does seem to be a problem in places. Though I really like the layout! I had the same problem with my first map Fountainhead. What I ended up doing was lowering the map to the water and using sea stacks to create cover. It also made the map look more grounded into the environment. I'd advise you to do the same. It made my map look 100x better and I'm positive it will for you too. The link to the map is in my Sig if you want to see what I mean.

    Good Luck,
    Atlas
     
  7. Shaner Waner

    Shaner Waner Forerunner

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    question

    ok I will look around and see what i can do. I like the idea of lowering it to sea level and creating cover. My question is that once I update it will I post a new thread with like a v2 or something? I would create a new thread with new pictures am I right?
     
  8. AtlasIsShruggin

    AtlasIsShruggin Forerunner

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    Yeah just label it as version 2, as long as the changes are significant, you are fine. And lowering the map to the water definitely qualifies.
     

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