The OCTaGONe "The Octagon" This map is uniquely designed to be a fast paced and well balanced map. Map is small with 4 tier system, which makes for great small battles. The Map Now has INFECTION ODDBALL KING OF THE HILL HEADHUNTER all now available! Please Play & COMMENT so that I can make your experience better. My First Original Map!(Non Remake) old map version (1.0 link for those who want to see changes in map) The Map Now Runs Smoother and has more detail. Ascetic Sculpture Red Base Blue Base Overviews (Main Octagon) (Top Level) (Bottom Level) Uploaded with ImageShack.us
Looks like an interesting concept.. I haven't been able to download the map yet, I'm in school still. But by looking at the pictures I can see a few things that might be issues. Well, actually just one. The middle octagon area could be better. I would suggest flipping those two turning bridge pieces over and making it more of a smooth path, instead of having to jump up onto the bridges leading out. Other than that, it looks good. I'll check this out when I get home and tell you what I think.
E: Darkm Thank you for the suggestion, I was trying to figure out how to make it flow smoother there, without making it seem awkward. Edited by merge: Map Will Also Eventually include Invasion; Infection(Possibly[Spawning issues]); CTF; & Headhunter
im working on a map in the same area. i like open, but yet closed feeling the cliffs give you. havent dl'd yet either so these are all assumptions....but in the overhead pic..looks like there is nothing over in the lower right corner besides the canon.... but the first pic of the sails reminds me of the Air Force logo! nice [br][/br]Edited by merge: edit: after further picture staring....it looks like you need a lot of work on the smoothness and overall forging.. dont place things to be placed! give them a home. merge them with other objects to make new ones! dont place a two-story building b/c you need one......make your own out of blocks and decor!
There is, it is just under a wall; if you look in the first picture you can see that corner; I will probably add more to it when I update it for CTF or whenever Most objects were place for a reason, between reasons of swat spawn kills, and other variations. Most were for cover and the rest was for functionality(slopes, different pathways for players, etc.)
This map could use some work, but I do like it. After running around for a bit, I noticed that it wasn't quite smooth enough. Good map nontheless, just needs some smoothing out.
Map has been updated and runs more smooth; Pathways to stairs on main octagon are fixed as well. The map now also has updated bases as well as a better third tier map will get Invasion by the end of this month or so; I am also thinking of overhauling the current weapon placements for more accessibility.
I like this map a lot! It's fast paced and chaotic. Me and my buddies had a great time on it. Good job. The weapon placement could be different though I didn't mind them. Help me out. I just made my first map and really would like some feedback. Click the link and download and play my Rebirth map. Feedback highly appreciated. http://www.forgehub.com/forum/reach-competitive-maps/112621-rebirth.html
thanks for the feedback will give you input ASAP; It will probably be either tomorrow or sometime this weekend =) MAP FULLY UPDATED PICTURES AVAILABLE!! NEWER UPDATES COMING SOON: Lift Fixed NEW ACCESS TO THIRD FLOOR (from octagon) More Weapon Balance Health Packs* More Spawns Version 3.1 COMING SOON!
More input on the map would be good so I can update it accordingly. If anyone has any suggestions on changing up the prefab buildings and an easier way up to middle octagon that would be great. Thanks, Dart3rocks