Colosseum

Discussion in 'Reach Competitive Maps' started by Erotik, Apr 18, 2011.

  1. Erotik

    Erotik Forerunner

    Messages:
    6
    Likes Received:
    0
    Colosseum is a stadium including goal posts, box offices, red and blue spawn, bleachers and two side bridges connecting each team side. Made from Forge Map, this map offers slayer and multi-flag gametypes. DMR's are located in each base, and atop each base. A sniper rifle is located in each of the box offices which can be accessed via gravity lift. Mongooses were added for entertainment or just driving around.

    [​IMG]

    [​IMG]

    [​IMG]

    Blue Spawn
    [​IMG]

    Red Spawn
    [​IMG]

    To view the map click link below:
    YouTube - Colosseum Tour.wmv
     
    #1 Erotik, Apr 18, 2011
    Last edited: Apr 18, 2011
  2. D3ATH EYE

    D3ATH EYE Forerunner

    Messages:
    166
    Likes Received:
    0
    Looks cool, did u get the idea from deranker stadium or the black ops map packs???
     
  3. HomieG54

    HomieG54 Ancient
    Senior Member

    Messages:
    344
    Likes Received:
    0
    Judging from the pictures and video, the map is not really big but bigger than medium size. So my first concern is the amount of players. If your trying to have a competitive match of slayer on this particular map, it seems you would need more than 2 players minimum. Secondly, my own personal opinion, is that maybe there should be some cover or structures in the middle because if I randomly chose to go through the middle, I don't have a high chance of survival. Unless of course you intended the battles to be cross map battles (of course not if they come up behind the enemy) but competitive to me has to have close range battles. Other than this, not bad. Last thought, have you tested this?
     
  4. Erotik

    Erotik Forerunner

    Messages:
    6
    Likes Received:
    0
    I didn't get the idea from Black Ops or Deranker...It was all just thought up from my head.

    Secondly, the thought of the middle being open is a playing field. Each team starts out in there base and has to enter through the front of the field to get out. There are some tricks, but the sides have bridges for travel without being seen. I agree that 16 players would be a bit much since the map is more medium in size. The goals in the middle are one way shields and players could take cover there, if all else fails. I'm an advocate against camping, so my map designs are more to those that are skilled and not afraid to "face their enemy and fight." There are camping spots though if that's your forte. The map plays well.

    Other than that, thanks for the comments.
     
  5. HomieG54

    HomieG54 Ancient
    Senior Member

    Messages:
    344
    Likes Received:
    0
    No problem. Just trying to help! I am also an advocate for no camping. I do understand now why you would make the middle more open. I think if the right amount of players and right players (no camping) than this map would work really well. But, I would have to play the map. Any plans to test this?
     
  6. Erotik

    Erotik Forerunner

    Messages:
    6
    Likes Received:
    0
    Yeah, I tested it out but could do it again. I'd love the input. Most of my friends play snipers... I am 6th on the leaderboards for team snipes (just to throw that in there). :) That would be great if someone else played it to give me feedback.
     
  7. HomieG54

    HomieG54 Ancient
    Senior Member

    Messages:
    344
    Likes Received:
    0
    I'll try and get a game going later today to test this out (well, with my friends of course :p).
     
  8. Erotik

    Erotik Forerunner

    Messages:
    6
    Likes Received:
    0
    Yeah Homie, I figured you wouldn't be running around with a gun alone, unless you were really bored! =)
     

Share This Page