INTENSICK DOWNLOAD: Overview Intensick is highly intensive, small, symmetrical, floating 3-story building. Teleports and mancannons are added to make Intensick even more faster to play where "You can run, but you can't hide" is absolute truth. Despite the size of the map, whole budget is used to make the map what it is now, small and fast. Intensick is best played with objectives because total control of the map becomes necessity. Oddball, CTF, Neutral Bomb and Stockpile are just few examples. Slayer modes are not forgotten either ! Perfect for 2-8 players. Weapons: Brace for carnage ! This small packet includes but is not limited to: 2 snipers, 2 shotguns, 1 rocket launcher, 1 sword, numerous DMRs and more than enough grenades ! Created by: HaaskaLintu & Zenier BUGS! If someone could help us to fix bug in KOTH mode please tell how. DOWNLOAD:
my only concern is those towers are there only one way to get up there? if so i think you should add like a man cannon that leads up there
Problem is that there is no hill marker. I removed all hills and still this one hill keep spawning. Oh and real problem is that you can't be on the hill, there is no hill area just picture.
And when we tested KoTH that one node kept 'spawning' like 50% of time time making KoTH one big slayer with different scoring. The one in upper middle (right below sword) is the node we are talking about. Like: 1st hill: Spot A, playable 2nd hill: Upper middle, unplayable as no one can be in the hill, just gray marker that "here it i...no wait" 3rd hill: Spot B, playable 4th hill: Upper middle And so on. There is no way to "remove" it so we could put a normal marker there making KoTH playable. Just tell here if you need more info (I wrote this quickly as I am in a hurry...).
Did you accidentally add a shape to one of the other objects, or mislabled something as a hill when it isn't? I may have to look at it myself. Also, I would change your min and max players, because I'm sure it's meant for more than one person.