This is a small/medium symmetrical map that is inspired by the Halo reach campaign level winter contingency.I made this map at a friends house on his account and have been hesitant to post it.Any way here it is i can message people from the original authors account for proof.This map is great for ffa and also works well with 4v4 flag.I hope people enjoy and leave feed back. Weapons list: 11 DMR's 2 spare clips 30 sec respawn 2 Sniper rifles 2 spare clips 180 sec respawn 1 Grenade launcher 2 spare clips 180 sec respawn 1 Spartan laser 2 spare clips 180 sec respawn
Nice, but you need more screenshots. I can't really tell much from these. Seems like a pretty interesting map though.
I will try to post more pics but i try to keep all my posts the same and five pics is what im using right now.It takes time to edit and i will have to update all my posts to 8 or 10 pics.Thanks for the feedback it will be done when i have time.
I remember you showing me this map...it took me a minute to figure out what the map was but when I did I was impressed by what you had done...great recreation for a competitive map...and with its mulitple pathways and far amount of cover the gameplay would also play out very well...the aesthetics are nice and are very pleasing...very nice job...
Hello, this is looking well good. I like many features of this map from you showing me a while ago. Great use of inclines. I like how uu have used the glass sails and the corner rooms with the diamond in middle looks cool is a good place to get some kills. Great competitive map with nice aesthetic quaities and well placed cover. I like the screenshot from the first campaign mission and how u have made the blocks as generators/power things. Everything is placed perfectly and your use of pieces that connect together is seemless and flawless. Another great map xbg sick