Hey this map is best suited for a smaller number of players, I prefer playing this with around 5 other players on a free-for-all game or 3-7 others in a team slayer game. This is a symmetrical map that has three levels and many cover areas. The weapons included are: Sniper Rifle x2 Grenade Launcher Multiple needle rifles Multiple DMR's Needler x2 Shotgun x2 and many others.
Your post isn't up to standards. Fix the following issues, or your post will be Locked. You don't have any embeded pictures. You can save the pictures from Bungie.net onto your hard drive, and then upload them at any of the fine picture sharing sites mentioned in the link below. Then just copy-paste the "forum code" by where your picture is, and it should show up perfectly. All map posts require at least one embeded picture or video. Give information about your map. ~ More information and help on embedding pictures can be found at this link ~ Follow these few steps and you'll have yourself a great map post. For future referance, read the Rules when visiting new forums. It'll save you a lot of time and correction. Cheers, HarisSales.
Hello, welcome to forge hub. this map looks interesting, nice use of colouring, I like the different levels to this map. The top level looks cool, and I like that there are a few ways up and down. I would like to know about the spawning of your weapons if possible. Will help on your post to get more interest. The reason I ask is I'd like to know the respawn time on the shotgun and sniper and how many extra clips are in the weapons if possible please. Definitly looks interesting and a great first effort in posting on here. Good luck with future forges
1) The shotgun re-spawn time is 30 seconds. 2) The sniper re-spawn time is 45 seconds. 3) All weapons have 2 extra clips. this is the only major flaw that is in this map, I should have changed some of the spawn times but this shouldn't impair the play of this map too greatly. Thank you for you input and positiveness. =] Matt
This seems like it might be something of a problem. Power weapons that spawn too quickly are almost always present on a map, making them way too common to be controllable power weapons. They'll just be too overbearing. Another note: Shotguns, Snipers and any other weapon should have bonus clips set up to accomodate the map. For example, this map seems very open. It has (appearantly) little cover and too many flat areas. This is okay by itself, but pair that up with a fast-respawning, over-clipped Sniper and you have an overpowered weapon. My recomendation would be to lower the Sniper's spare clips to one or zero, and have them respawn at a higher time (90-150). This will allow them to appear less frequently. People who pick them up will get less easy kills and the Sniper will become a less defining aspect of your map.
I have re-corrected the faults to 1) re-spawn time on shotgun and sniper: 120 2) extra clips on shotgun and sniper: 1 3) re-spawn timer on grenade launcher: 90 Thank you for you input and suggestions.