Remake The Legend of Zelda: Majora's Mask - Clock Town

Discussion in 'Reach Competitive Maps' started by Veovis, Mar 19, 2011.

  1. Veovis

    Veovis Ancient
    Senior Member

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    This is the first map I've posted on here, so kindly go easy on me.

    This is Clock Town, from the Nintendo 64 game The Legend of Zelda: Majora's Mask. It's the first town you start in.

    North Clock Town.
    [​IMG]

    I'm still not all that good at making invisible boundaries, hence, you are blocked from flying out of the map by two overlapping grids. Not too pretty, but they serve their purpose fine.

    West Clock Town.
    [​IMG]

    Nor am I all that great at weapon and player spawns, but I think they suffice as they are. And of course you can change them to your heart's content.

    East Clock Town.
    [​IMG]

    This includes all four sections of Clock Town and also the Laundry Pool and the Fairy Fountain, which are connected by a two-way teleporter. I prefer having two ways into any area, and both those areas dead-ended.

    North Clock Town.
    [​IMG]

    I would have liked to have made the entire North Clock Town grassy, but alas...I could not.

    The map is set up for Slayer and Assault. I think that's about it... Enjoy. Or don't.
     
    #1 Veovis, Mar 19, 2011
    Last edited: Mar 21, 2011
  2. Soul Slasher

    Soul Slasher Forerunner

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    Ah mah gawd! i hart dis game! This is nice. I wish you had the moon looking upon the
    town studiously. But what is up with the grids? I'm sure someone would be glad to help you with kill zones.

    Anyway, i noticed this is your very first post. Trust me when i say i've seen bad first posts, and this isnt, i can tell whats happening in this map! Well done, it's a great place to start in forgehub. Nice map!

    I noticed you don't have a thumbnail.If you need a thumbnail, find the guidelines to do so.
     
    #2 Soul Slasher, Mar 19, 2011
    Last edited: Mar 19, 2011
  3. Veovis

    Veovis Ancient
    Senior Member

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    Thank you. Just merging my passions.

    And I can't. Seem. To get. Thumbnail. UP.

    I'm quite frustrated.
     
  4. Mulelish21

    Mulelish21 Forerunner
    Senior Member

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    *Jizzes in pants*

    Wow you couldn't have picked a better map to start with. I agree with the nice gentlemen above me with the grid thing, not only will it look better but It would free up some budget. Also I know it would be kind of a huge hassle, but you could move the entire map to a location to use natural grass for North Clock town. This would he difficult but I find when I redo an entrie map it vastly improves the second time around. Lastly, might I suggest using 2x2 corners (under the bridges and platform tab) to replace the covers you used to complete the actually clock tower. WELCOME TO FORGEHUB AND KEEP UP THE AWESOME WORK!!!!!
     
  5. Veovis

    Veovis Ancient
    Senior Member

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    Ah! Thank you! It was fun to make, 'cept for West Clock Town.

    And yeah, I'm not sure about moving the whole thing, but I'll definitely ditch the grid and get some kill zones in there. Soft or hard kill zones? Both?
     
  6. Skyward Shoe

    Skyward Shoe BTB Legend
    Forge Critic Senior Member

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    First off, a thumbnail should be entered like a normal pic into its respective area, but you need to just remove the [​IMG]
     
  7. Locke087

    Locke087 Forerunner
    Senior Member

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    I love you dude this is awesome. though grids are ugly and the grass looks very unnatural, placing the grass closer together will fix that though.
     

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